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ConnectionManager

@vimp-mp/types 2.0.1

Interface · Client API

Controls the multiplayer server connection.

ts
interface ConnectionManager

Members

connect

ts
connect(address: string): void

Connect to a server. Empty string uses the default/last address.

disconnect

ts
disconnect(): void

Disconnects from the current server.

getAddress

ts
getAddress(): string

Current server address ("ip:port"), or empty string if disconnected.

getState

ts
getState(): ConnectionState

Returns whether the client is currently connected or disconnected.

VIMP developer documentation