VimpNativesCutscene
@vimp-mp/types 2.0.1ts
interface VimpNativesCutsceneMembers
canRequestAssetsForCutsceneEntity
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canRequestAssetsForCutsceneEntity(): booleancanSetEnterStateForRegisteredEntity
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canSetEnterStateForRegisteredEntity(cutsceneentname: string, modelhash: number): booleancanSetExitStateForCamera
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canSetExitStateForCamera(p0: boolean): booleancanSetExitStateForRegisteredEntity
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canSetExitStateForRegisteredEntity(cutsceneentname: string, modelhash: number): booleancanUseMobilePhoneDuringCutscene
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canUseMobilePhoneDuringCutscene(): booleandoesCutsceneEntityExist
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doesCutsceneEntityExist(cutsceneentname: string, modelhash: number): booleandoesCutsceneHandleExist
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doesCutsceneHandleExist(cutscenehandle: number): numbergetCutFileConcatCount
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getCutFileConcatCount(cutscenename: string): numbergetCutFileOffset
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getCutFileOffset(cutscenename: string, index: number): { x: number; y: number; z: number }getCutsceneConcatSectionPlaying
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getCutsceneConcatSectionPlaying(): numbergetCutsceneEndTime
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getCutsceneEndTime(): numbergetCutscenePlayDuration
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getCutscenePlayDuration(): numbergetCutscenePlayTime
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getCutscenePlayTime(): numbergetCutsceneSectionPlaying
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getCutsceneSectionPlaying(): numbergetCutsceneTime
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getCutsceneTime(): numbergetCutsceneTotalDuration
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getCutsceneTotalDuration(): numbergetEntityIndexOfCutsceneEntity
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getEntityIndexOfCutsceneEntity(cutsceneentname: string, modelhash: number): numbergetEntityIndexOfRegisteredEntity
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getEntityIndexOfRegisteredEntity(cutsceneentname: string, modelhash: number): numberhasCutFileLoaded
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hasCutFileLoaded(cutscenename: string): booleanhasCutsceneCutThisFrame
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hasCutsceneCutThisFrame(): booleanhasCutsceneFinished
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hasCutsceneFinished(): booleanhasCutsceneLoaded
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hasCutsceneLoaded(): booleanhasThisCutsceneLoaded
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hasThisCutsceneLoaded(cutscenename: string): booleanisCutsceneActive
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isCutsceneActive(): booleanisCutsceneAuthorized
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isCutsceneAuthorized(cutscenename: string): booleanisCutscenePlaybackFlagSet
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isCutscenePlaybackFlagSet(flag: number): booleanisCutscenePlaying
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isCutscenePlaying(): booleanisMultiheadFadeUp
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isMultiheadFadeUp(): booleannetworkSetMocapCutsceneCanBeSkipped
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networkSetMocapCutsceneCanBeSkipped(toggle: boolean): voidregisterEntityForCutscene
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registerEntityForCutscene(cutsceneped: number, cutsceneentname: string, p2: number, modelhash: number, p4: number): voidremoveCutFile
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removeCutFile(cutscenename: string): voidremoveCutscene
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removeCutscene(): voidrequestCutFile
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requestCutFile(cutscenename: string): voidrequestCutscene
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requestCutscene(cutscenename: string, flags: number): voidrequestCutsceneWithPlaybackList
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requestCutsceneWithPlaybackList(cutscenename: string, playbackflags: number, flags: number): voidsetCanDisplayMinimapDuringCutsceneThisUpdate
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setCanDisplayMinimapDuringCutsceneThisUpdate(): voidsetCarGeneratorsCanUpdateDuringCutscene
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setCarGeneratorsCanUpdateDuringCutscene(p0: boolean): voidsetCutsceneCanBeSkipped
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setCutsceneCanBeSkipped(p0: boolean): voidsetCutsceneEntityStreamingFlags
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setCutsceneEntityStreamingFlags(cutsceneentname: string, p1: number, p2: number): voidsetCutsceneFadeValues
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setCutsceneFadeValues(p0: boolean, p1: boolean, p2: boolean, p3: boolean): voidsetCutsceneMultiheadFade
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setCutsceneMultiheadFade(p0: boolean, p1: boolean, p2: boolean, p3: boolean): voidsetCutsceneMultiheadFadeManual
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setCutsceneMultiheadFadeManual(p0: boolean): voidsetCutsceneOrigin
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setCutsceneOrigin(x: number, y: number, z: number, p3: number, p4: number): voidsetCutsceneOriginAndOrientation
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setCutsceneOriginAndOrientation(x1: number, y1: number, z1: number, x2: number, y2: number, z2: number, p6: number): voidsetCutscenePedComponentVariation
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setCutscenePedComponentVariation(cutsceneentname: string, componentid: number, drawableid: number, textureid: number, modelhash: number): voidsetCutscenePedComponentVariationFromPed
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setCutscenePedComponentVariationFromPed(cutsceneentname: string, ped: number, modelhash: number): voidsetCutscenePedPropVariation
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setCutscenePedPropVariation(cutsceneentname: string, componentid: number, drawableid: number, textureid: number, modelhash: number): voidsetCutsceneTriggerArea
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setCutsceneTriggerArea(x1: number, y1: number, z1: number, x2: number, y2: number, z2: number): voidsetPadCanShakeDuringCutscene
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setPadCanShakeDuringCutscene(toggle: boolean): voidsetScriptCanStartCutscene
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setScriptCanStartCutscene(threadid: number): voidsetVehicleModelPlayerWillExitScene
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setVehicleModelPlayerWillExitScene(modelhash: number): voidstartCutscene
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startCutscene(flags: number): voidstartCutsceneAtCoords
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startCutsceneAtCoords(x: number, y: number, z: number, flags: number): voidstopCutscene
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stopCutscene(p0: boolean): voidstopCutsceneImmediately
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stopCutsceneImmediately(): voidwasCutsceneSkipped
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wasCutsceneSkipped(): boolean