VimpNativesGraphics
@vimp-mp/types 2.0.1ts
interface VimpNativesGraphicsMembers
_forceAllowSnowFootVfxOnIce
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_forceAllowSnowFootVfxOnIce(toggle: boolean): void_forceGroundSnowPass
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_forceGroundSnowPass(toggle: boolean): void_hasScaleformMovieNamedLoaded
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_hasScaleformMovieNamedLoaded(scaleformname: string): { return: boolean; scaleformhandle: number }_setParticleFxLoopedCameraBias
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_setParticleFxLoopedCameraBias(ptfxhandle: number, p1: number): void_setScaleformMovieNamedAsNoLongerNeeded
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_setScaleformMovieNamedAsNoLongerNeeded(scaleformhandle: number, scaleformname: string): void_setTvChannelPlaylistDirty
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_setTvChannelPlaylistDirty(tvchannel: number, p1: boolean): number_startVehicleParticleFxLooped
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_startVehicleParticleFxLooped(vehicle: number, effectname: string, frontback: boolean, leftright: boolean, localonly: boolean): numberabortVehicleCrewEmblemRequest
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abortVehicleCrewEmblemRequest(): { p0: number; return: boolean }addDecal
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addDecal(decaltype: number, posx: number, posy: number, posz: number, p4: number, p5: number, p6: number, p7: number, p8: number, p9: number, width: number, height: number, rcoef: number, gcoef: number, bcoef: number, opacity: number, timeout: number, p17: boolean, p18: boolean, p19: boolean): numberaddEntityIcon
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addEntityIcon(entity: number, icon: string): numberaddOilDecal
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addOilDecal(x: number, y: number, z: number, groundlvl: number, width: number, transparency: number): numberaddPetrolDecal
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addPetrolDecal(x: number, y: number, z: number, groundlvl: number, width: number, transparency: number): numberaddPetrolTrailDecalInfo
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addPetrolTrailDecalInfo(x: number, y: number, z: number, p3: number): voidaddTcmodifierOverride
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addTcmodifierOverride(modifiername1: string, modifiername2: string): voidaddVehicleCrewEmblem
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addVehicleCrewEmblem(vehicle: number, ped: number, boneindex: number, x1: number, x2: number, x3: number, y1: number, y2: number, y3: number, z1: number, z2: number, z3: number, scale: number, p13: number, alpha: number): booleanadjustNextPosSizeAsNormalized169
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adjustNextPosSizeAsNormalized169(): voidanimpostfxGetCurrentTime
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animpostfxGetCurrentTime(effectname: string): numberanimpostfxIsRunning
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animpostfxIsRunning(effectname: string): booleananimpostfxPlay
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animpostfxPlay(effectname: string, duration: number, looped: boolean): voidanimpostfxStop
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animpostfxStop(effectname: string): voidanimpostfxStopAll
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animpostfxStopAll(): voidanimpostfxStopAndFlushRequests
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animpostfxStopAndFlushRequests(effectname: string): voidattachTvAudioToEntity
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attachTvAudioToEntity(entity: number): voidbeginCreateLowQualityCopyOfPhoto
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beginCreateLowQualityCopyOfPhoto(p0: number): booleanbeginCreateMissionCreatorPhotoPreview
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beginCreateMissionCreatorPhotoPreview(): booleanbeginScaleformMovieMethod
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beginScaleformMovieMethod(scaleform: number, methodname: string): booleanbeginScaleformMovieMethodOnFrontend
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beginScaleformMovieMethodOnFrontend(methodname: string): booleanbeginScaleformMovieMethodOnFrontendHeader
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beginScaleformMovieMethodOnFrontendHeader(methodname: string): booleanbeginScaleformScriptHudMovieMethod
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beginScaleformScriptHudMovieMethod(hudcomponent: number, methodname: string): booleanbeginTakeHighQualityPhoto
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beginTakeHighQualityPhoto(): booleanbeginTakeMissionCreatorPhoto
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beginTakeMissionCreatorPhoto(): booleanbeginTextCommandScaleformString
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beginTextCommandScaleformString(componenttype: string): voidcallScaleformMovieMethod
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callScaleformMovieMethod(scaleform: number, method: string): voidcallScaleformMovieMethodWithNumber
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callScaleformMovieMethodWithNumber(scaleform: number, methodname: string, param1: number, param2: number, param3: number, param4: number, param5: number): voidcallScaleformMovieMethodWithNumberAndString
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callScaleformMovieMethodWithNumberAndString(scaleform: number, methodname: string, floatparam1: number, floatparam2: number, floatparam3: number, floatparam4: number, floatparam5: number, stringparam1: string, stringparam2: string, stringparam3: string, stringparam4: string, stringparam5: string): voidcallScaleformMovieMethodWithString
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callScaleformMovieMethodWithString(scaleform: number, methodname: string, param1: string, param2: string, param3: string, param4: string, param5: string): voidcascadeShadowsClearShadowSampleType
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cascadeShadowsClearShadowSampleType(): voidcascadeShadowsEnableEntityTracker
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cascadeShadowsEnableEntityTracker(toggle: boolean): voidcascadeShadowsEnableFreezer
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cascadeShadowsEnableFreezer(p0: boolean): voidcascadeShadowsInitSession
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cascadeShadowsInitSession(): voidcascadeShadowsSetAircraftMode
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cascadeShadowsSetAircraftMode(p0: boolean): voidcascadeShadowsSetBoundPosition
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cascadeShadowsSetBoundPosition(p0: number): voidcascadeShadowsSetCascadeBounds
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cascadeShadowsSetCascadeBounds(p0: number, p1: boolean, p2: number, p3: number, p4: number, p5: number, p6: boolean, p7: number): voidcascadeShadowsSetCascadeBoundsScale
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cascadeShadowsSetCascadeBoundsScale(p0: number): voidcascadeShadowsSetDynamicDepthMode
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cascadeShadowsSetDynamicDepthMode(p0: boolean): voidcascadeShadowsSetDynamicDepthValue
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cascadeShadowsSetDynamicDepthValue(p0: number): voidcascadeShadowsSetEntityTrackerScale
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cascadeShadowsSetEntityTrackerScale(p0: number): voidcascadeShadowsSetScreenSizeCheckEnabled
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cascadeShadowsSetScreenSizeCheckEnabled(p0: boolean): voidcascadeShadowsSetShadowSampleType
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cascadeShadowsSetShadowSampleType(type: string): voidcascadeShadowsSetSplitZExpWeight
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cascadeShadowsSetSplitZExpWeight(p0: number): voidclearAllTcmodifierOverrides
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clearAllTcmodifierOverrides(p0: string): voidclearDrawOrigin
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clearDrawOrigin(): voidclearExtraTcmodifier
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clearExtraTcmodifier(): voidclearParticleFxShootoutBoat
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clearParticleFxShootoutBoat(): voidclearStatusOfSortedListOperation
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clearStatusOfSortedListOperation(): voidclearTimecycleModifier
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clearTimecycleModifier(): voidclearTvChannelPlaylist
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clearTvChannelPlaylist(tvchannel: number): voidcreateCheckpoint
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createCheckpoint(type: number, posx1: number, posy1: number, posz1: number, posx2: number, posy2: number, posz2: number, diameter: number, red: number, green: number, blue: number, alpha: number, reserved: number): numbercreateTrackedPoint
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createTrackedPoint(): numberdeleteCheckpoint
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deleteCheckpoint(checkpoint: number): voiddestroyTrackedPoint
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destroyTrackedPoint(point: number): voiddisableCompositeShotgunDecals
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disableCompositeShotgunDecals(toggle: boolean): voiddisableDownwashPtfx
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disableDownwashPtfx(toggle: boolean): voiddisableHdtexThisFrame
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disableHdtexThisFrame(): voiddisableInWaterPtfx
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disableInWaterPtfx(toggle: boolean): voiddisableMoonCycleOverride
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disableMoonCycleOverride(): voiddisableOcclusionThisFrame
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disableOcclusionThisFrame(): voiddisableProcobjCreation
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disableProcobjCreation(): voiddisableRegionVfx
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disableRegionVfx(p0: number): voiddisableScreenblurFade
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disableScreenblurFade(): voiddisableScuffDecals
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disableScuffDecals(toggle: boolean): voiddisableVehicleDistantlights
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disableVehicleDistantlights(toggle: boolean): voiddoesLatestBriefStringExist
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doesLatestBriefStringExist(p0: number): booleandoesParticleFxLoopedExist
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doesParticleFxLoopedExist(ptfxhandle: number): booleandoesThisPhotoSlotContainAValidPhoto
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doesThisPhotoSlotContainAValidPhoto(p0: number): booleandoesVehicleHaveCrewEmblem
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doesVehicleHaveCrewEmblem(vehicle: number, p1: number): booleandontRenderInGameUi
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dontRenderInGameUi(p0: boolean): voiddrawBinkMovie
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drawBinkMovie(binkmovie: number, p1: number, p2: number, p3: number, p4: number, p5: number, r: number, g: number, b: number, a: number): voiddrawBox
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drawBox(x1: number, y1: number, z1: number, x2: number, y2: number, z2: number, red: number, green: number, blue: number, alpha: number): voiddrawDebugBox
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drawDebugBox(x1: number, y1: number, z1: number, x2: number, y2: number, z2: number, r: number, g: number, b: number, alpha: number): voiddrawDebugCross
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drawDebugCross(x: number, y: number, z: number, size: number, red: number, green: number, blue: number, alpha: number): voiddrawDebugLine
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drawDebugLine(x1: number, y1: number, z1: number, x2: number, y2: number, z2: number, r: number, g: number, b: number, alpha: number): voiddrawDebugLineWithTwoColours
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drawDebugLineWithTwoColours(x1: number, y1: number, z1: number, x2: number, y2: number, z2: number, r1: number, g1: number, b1: number, r2: number, g2: number, b2: number, alpha1: number, alpha2: number): voiddrawDebugSphere
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drawDebugSphere(x: number, y: number, z: number, radius: number, red: number, green: number, blue: number, alpha: number): voiddrawDebugText
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drawDebugText(text: string, x: number, y: number, z: number, red: number, green: number, blue: number, alpha: number): voiddrawDebugText2d
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drawDebugText2d(text: string, x: number, y: number, z: number, red: number, green: number, blue: number, alpha: number): voiddrawLightWithRange
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drawLightWithRange(posx: number, posy: number, posz: number, colorr: number, colorg: number, colorb: number, range: number, intensity: number): voiddrawLightWithRangeex
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drawLightWithRangeex(x: number, y: number, z: number, r: number, g: number, b: number, range: number, intensity: number, shadow: number): voiddrawLine
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drawLine(x1: number, y1: number, z1: number, x2: number, y2: number, z2: number, red: number, green: number, blue: number, alpha: number): voiddrawLowQualityPhotoToPhone
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drawLowQualityPhotoToPhone(p0: boolean, p1: boolean): voiddrawMarker
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drawMarker(type: number, posx: number, posy: number, posz: number, dirx: number, diry: number, dirz: number, rotx: number, roty: number, rotz: number, scalex: number, scaley: number, scalez: number, red: number, green: number, blue: number, alpha: number, bobupanddown: boolean, facecamera: boolean, p19: number, rotate: boolean, texturedict: string, texturename: string, drawonents: boolean): voiddrawMarkerEx
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drawMarkerEx(type: number, posx: number, posy: number, posz: number, dirx: number, diry: number, dirz: number, rotx: number, roty: number, rotz: number, scalex: number, scaley: number, scalez: number, red: number, green: number, blue: number, alpha: number, bobupanddown: boolean, facecamera: boolean, p19: number, rotate: boolean, texturedict: string, texturename: string, drawonents: boolean, p24: boolean, p25: boolean): voiddrawMarkerSphere
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drawMarkerSphere(x: number, y: number, z: number, radius: number, red: number, green: number, blue: number, alpha: number): voiddrawPoly
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drawPoly(x1: number, y1: number, z1: number, x2: number, y2: number, z2: number, x3: number, y3: number, z3: number, red: number, green: number, blue: number, alpha: number): voiddrawRect
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drawRect(x: number, y: number, width: number, height: number, r: number, g: number, b: number, a: number, p8: boolean): voiddrawScaleformMovie
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drawScaleformMovie(scaleformhandle: number, x: number, y: number, width: number, height: number, red: number, green: number, blue: number, alpha: number, p9: number): voiddrawScaleformMovie3d
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drawScaleformMovie3d(scaleform: number, posx: number, posy: number, posz: number, rotx: number, roty: number, rotz: number, p7: number, p8: number, p9: number, scalex: number, scaley: number, scalez: number, rotationorder: number): voiddrawScaleformMovie3dSolid
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drawScaleformMovie3dSolid(scaleform: number, posx: number, posy: number, posz: number, rotx: number, roty: number, rotz: number, p7: number, p8: number, p9: number, scalex: number, scaley: number, scalez: number, rotationorder: number): voiddrawScaleformMovieFullscreen
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drawScaleformMovieFullscreen(scaleform: number, red: number, green: number, blue: number, alpha: number, p5: number): voiddrawScaleformMovieFullscreenMasked
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drawScaleformMovieFullscreenMasked(scaleform1: number, scaleform2: number, red: number, green: number, blue: number, alpha: number): voiddrawShadowedSpotLight
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drawShadowedSpotLight(posx: number, posy: number, posz: number, dirx: number, diry: number, dirz: number, colorr: number, colorg: number, colorb: number, distance: number, brightness: number, roundness: number, radius: number, falloff: number, shadowid: number): voiddrawSpotLight
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drawSpotLight(posx: number, posy: number, posz: number, dirx: number, diry: number, dirz: number, colorr: number, colorg: number, colorb: number, distance: number, brightness: number, hardness: number, radius: number, falloff: number): voiddrawSprite
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drawSprite(texturedict: string, texturename: string, screenx: number, screeny: number, width: number, height: number, heading: number, red: number, green: number, blue: number, alpha: number, p11: boolean, p12: number): voiddrawSpriteArx
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drawSpriteArx(texturedict: string, texturename: string, x: number, y: number, width: number, height: number, p6: number, red: number, green: number, blue: number, alpha: number, p11: number, p12: number): voiddrawSpriteArxWithUv
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drawSpriteArxWithUv(texturedict: string, texturename: string, x: number, y: number, width: number, height: number, u1: number, v1: number, u2: number, v2: number, heading: number, red: number, green: number, blue: number, alpha: number, p15: number): voiddrawSpriteNamedRendertarget
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drawSpriteNamedRendertarget(texturedict: string, texturename: string, screenx: number, screeny: number, width: number, height: number, heading: number, red: number, green: number, blue: number, alpha: number, p11: number): voiddrawTexturedPoly
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drawTexturedPoly(x1: number, y1: number, z1: number, x2: number, y2: number, z2: number, x3: number, y3: number, z3: number, red: number, green: number, blue: number, alpha: number, texturedict: string, texturename: string, u1: number, v1: number, w1: number, u2: number, v2: number, w2: number, u3: number, v3: number, w3: number): voiddrawTexturedPolyWithThreeColours
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drawTexturedPolyWithThreeColours(x1: number, y1: number, z1: number, x2: number, y2: number, z2: number, x3: number, y3: number, z3: number, red1: number, green1: number, blue1: number, alpha1: number, red2: number, green2: number, blue2: number, alpha2: number, red3: number, green3: number, blue3: number, alpha3: number, texturedict: string, texturename: string, u1: number, v1: number, w1: number, u2: number, v2: number, w2: number, u3: number, v3: number, w3: number): voiddrawTvChannel
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drawTvChannel(xpos: number, ypos: number, xscale: number, yscale: number, rotation: number, red: number, green: number, blue: number, alpha: number): voidenableAlienBloodVfx
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enableAlienBloodVfx(toggle: boolean): voidenableClownBloodVfx
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enableClownBloodVfx(toggle: boolean): voidenableMoonCycleOverride
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enableMoonCycleOverride(strength: number): voidenableMovieKeyframeWait
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enableMovieKeyframeWait(toggle: boolean): voidenableMovieSubtitles
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enableMovieSubtitles(toggle: boolean): voidenableProcobjCreation
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enableProcobjCreation(): voidendPetrolTrailDecals
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endPetrolTrailDecals(): voidendScaleformMovieMethod
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endScaleformMovieMethod(): voidendScaleformMovieMethodReturnValue
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endScaleformMovieMethodReturnValue(): numberendTextCommandScaleformString
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endTextCommandScaleformString(): voidendTextCommandUnparsedScaleformString
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endTextCommandUnparsedScaleformString(): voidfadeDecalsInRange
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fadeDecalsInRange(x: number, y: number, z: number, p3: number, p4: number): voidfadeUpPedLight
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fadeUpPedLight(p0: number): voidforceExposureReadback
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forceExposureReadback(toggle: boolean): voidforceParticleFxInVehicleInterior
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forceParticleFxInVehicleInterior(p0: number, p1: number): voidforcePostfxBulletImpactsAfterHud
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forcePostfxBulletImpactsAfterHud(p0: boolean): voidforceRenderInGameUi
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forceRenderInGameUi(toggle: boolean): voidfreeMemoryForHighQualityPhoto
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freeMemoryForHighQualityPhoto(): voidfreeMemoryForLowQualityPhoto
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freeMemoryForLowQualityPhoto(): voidfreeMemoryForMissionCreatorPhoto
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freeMemoryForMissionCreatorPhoto(): voidfreeMemoryForMissionCreatorPhotoPreview
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freeMemoryForMissionCreatorPhotoPreview(): voidgetActualScreenResolution
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getActualScreenResolution(): { x: number; y: number }getAspectRatio
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getAspectRatio(b: boolean): numbergetBinkMovieTime
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getBinkMovieTime(binkmovie: number): numbergetCurrentNumberOfCloudPhotos
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getCurrentNumberOfCloudPhotos(): numbergetCurrentTvClipNamehash
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getCurrentTvClipNamehash(): numbergetDecalWashLevel
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getDecalWashLevel(decal: number): numbergetExtraTcmodifier
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getExtraTcmodifier(): numbergetIsHidef
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getIsHidef(): booleangetIsPetrolDecalInRange
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getIsPetrolDecalInRange(xcoord: number, ycoord: number, zcoord: number, radius: number): booleangetIsTimecycleTransitioningOut
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getIsTimecycleTransitioningOut(): booleangetIsWidescreen
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getIsWidescreen(): booleangetLightOverrideMaxIntensityScale
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getLightOverrideMaxIntensityScale(): numbergetLoadHighQualityPhotoStatus
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getLoadHighQualityPhotoStatus(p0: number): numbergetMaximumNumberOfCloudPhotos
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getMaximumNumberOfCloudPhotos(): numbergetMaximumNumberOfPhotos
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getMaximumNumberOfPhotos(): numbergetMotionblurMaxVelScaler
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getMotionblurMaxVelScaler(): numbergetRequestingnightvision
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getRequestingnightvision(): booleangetSafeZoneSize
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getSafeZoneSize(): numbergetScaleformMovieMethodReturnValueBool
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getScaleformMovieMethodReturnValueBool(methodreturn: number): booleangetScaleformMovieMethodReturnValueInt
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getScaleformMovieMethodReturnValueInt(methodreturn: number): numbergetScaleformMovieMethodReturnValueString
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getScaleformMovieMethodReturnValueString(methodreturn: number): stringgetScreenAspectRatio
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getScreenAspectRatio(): numbergetScreenblurFadeCurrentTime
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getScreenblurFadeCurrentTime(): numbergetScreenCoordFromWorldCoord
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getScreenCoordFromWorldCoord(worldx: number, worldy: number, worldz: number): { return: boolean; screenx: number; screeny: number }getScreenResolution
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getScreenResolution(): { x: number; y: number }getScriptGfxAlignPosition
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getScriptGfxAlignPosition(x: number, y: number): { calculatedx: number; calculatedy: number }getStatusOfCreateLowQualityCopyOfPhoto
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getStatusOfCreateLowQualityCopyOfPhoto(p0: number): numbergetStatusOfCreateMissionCreatorPhotoPreview
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getStatusOfCreateMissionCreatorPhotoPreview(): numbergetStatusOfLoadMissionCreatorPhoto
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getStatusOfLoadMissionCreatorPhoto(): { p0: number; return: number }getStatusOfSaveHighQualityPhoto
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getStatusOfSaveHighQualityPhoto(): numbergetStatusOfSortedListOperation
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getStatusOfSortedListOperation(p0: number): numbergetStatusOfTakeHighQualityPhoto
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getStatusOfTakeHighQualityPhoto(): numbergetStatusOfTakeMissionCreatorPhoto
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getStatusOfTakeMissionCreatorPhoto(): numbergetTextureResolution
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getTextureResolution(texturedict: string, texturename: string): { x: number; y: number; z: number }getTimecycleModifierIndex
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getTimecycleModifierIndex(): numbergetTimecycleTransitionModifierIndex
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getTimecycleTransitionModifierIndex(): numbergetTogglePausedRenderphasesStatus
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getTogglePausedRenderphasesStatus(): booleangetTvChannel
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getTvChannel(): numbergetTvVolume
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getTvVolume(): numbergetUsingnightvision
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getUsingnightvision(): booleangetUsingseethrough
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getUsingseethrough(): booleangetVehicleCrewEmblemRequestState
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getVehicleCrewEmblemRequestState(vehicle: number, p1: number): numbergolfTrailGetMaxHeight
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golfTrailGetMaxHeight(): numbergolfTrailGetVisualControlPoint
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golfTrailGetVisualControlPoint(p0: number): { x: number; y: number; z: number }golfTrailSetColour
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golfTrailSetColour(p0: number, p1: number, p2: number, p3: number, p4: number, p5: number, p6: number, p7: number, p8: number, p9: number, p10: number, p11: number): voidgolfTrailSetEnabled
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golfTrailSetEnabled(toggle: boolean): voidgolfTrailSetFacing
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golfTrailSetFacing(p0: boolean): voidgolfTrailSetFixedControlPoint
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golfTrailSetFixedControlPoint(type: number, xpos: number, ypos: number, zpos: number, p4: number, red: number, green: number, blue: number, alpha: number): voidgolfTrailSetFixedControlPointEnable
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golfTrailSetFixedControlPointEnable(p0: boolean): voidgolfTrailSetPath
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golfTrailSetPath(p0: number, p1: number, p2: number, p3: number, p4: number, p5: number, p6: number, p7: number, p8: boolean): voidgolfTrailSetRadius
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golfTrailSetRadius(p0: number, p1: number, p2: number): voidgolfTrailSetShaderParams
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golfTrailSetShaderParams(p0: number, p1: number, p2: number, p3: number, p4: number): voidgolfTrailSetTessellation
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golfTrailSetTessellation(p0: number, p1: number): voidgrabPausemenuOwnership
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grabPausemenuOwnership(): voidgrassbatchDisableFlattening
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grassbatchDisableFlattening(): voidgrassbatchEnableFlatteningExtInSphere
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grassbatchEnableFlatteningExtInSphere(x: number, y: number, z: number, p3: number, p4: number, p5: number, p6: number, scale: number): voidgrassbatchEnableFlatteningInSphere
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grassbatchEnableFlatteningInSphere(x: number, y: number, z: number, radius: number, p4: number, p5: number, p6: number): voidhasScaleformContainerMovieLoadedIntoParent
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hasScaleformContainerMovieLoadedIntoParent(scaleformhandle: number): booleanhasScaleformMovieFilenameLoaded
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hasScaleformMovieFilenameLoaded(scaleformname: string): booleanhasScaleformMovieLoaded
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hasScaleformMovieLoaded(scaleformhandle: number): booleanhasScaleformScriptHudMovieLoaded
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hasScaleformScriptHudMovieLoaded(hudcomponent: number): booleanhasStreamedTextureDictLoaded
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hasStreamedTextureDictLoaded(texturedict: string): booleanisActiveScaleformMovieDeleting
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isActiveScaleformMovieDeleting(val: number): booleanisDecalAlive
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isDecalAlive(decal: number): booleanisPlaylistOnChannel
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isPlaylistOnChannel(tvchannel: number, p1: number): booleanisScaleformMovieDeleting
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isScaleformMovieDeleting(val: number): booleanisScaleformMovieMethodReturnValueReady
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isScaleformMovieMethodReturnValueReady(methodreturn: number): booleanisScreenblurFadeRunning
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isScreenblurFadeRunning(): booleanisTrackedPointVisible
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isTrackedPointVisible(point: number): booleanisTvshowCurrentlyPlaying
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isTvshowCurrentlyPlaying(videocliphash: number): booleanloadHighQualityPhoto
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loadHighQualityPhoto(p0: number): booleanloadMissionCreatorPhoto
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loadMissionCreatorPhoto(p1: number, p2: number, p3: number): { p0: number; return: boolean }loadMovieMeshSet
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loadMovieMeshSet(moviemeshsetname: string): numbermoveVehicleDecals
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moveVehicleDecals(p0: number, p1: number): voidoverrideInteriorSmokeEnd
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overrideInteriorSmokeEnd(): voidoverrideInteriorSmokeLevel
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overrideInteriorSmokeLevel(level: number): voidoverrideInteriorSmokeName
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overrideInteriorSmokeName(name: string): voidoverrideNightvisionLightRange
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overrideNightvisionLightRange(p0: number): voidoverridePedCrewLogoTexture
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overridePedCrewLogoTexture(ped: number, txd: string, txn: string): booleanpassKeyboardInputToScaleform
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passKeyboardInputToScaleform(scaleformhandle: number): booleanpatchDecalDiffuseMap
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patchDecalDiffuseMap(decaltype: number, texturedict: string, texturename: string): voidphonephotoeditorIsActive
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phonephotoeditorIsActive(): booleanphonephotoeditorSetFrameTxd
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phonephotoeditorSetFrameTxd(texturedict: string, p1: boolean): booleanphonephotoeditorToggle
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phonephotoeditorToggle(p0: boolean): booleanplayBinkMovie
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playBinkMovie(binkmovie: number): voidpopTimecycleModifier
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popTimecycleModifier(): voidpresetInteriorAmbientCache
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presetInteriorAmbientCache(timecyclemodifiername: string): voidprocgrassDisableAmbscalescan
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procgrassDisableAmbscalescan(): voidprocgrassDisableCullsphere
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procgrassDisableCullsphere(handle: number): voidprocgrassEnableAmbscalescan
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procgrassEnableAmbscalescan(): voidprocgrassEnableCullsphere
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procgrassEnableCullsphere(handle: number, x: number, y: number, z: number, scale: number): voidprocgrassIsCullsphereEnabled
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procgrassIsCullsphereEnabled(handle: number): booleanpushTimecycleModifier
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pushTimecycleModifier(): voidqueryMovieMeshSetState
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queryMovieMeshSetState(p0: number): numberqueueOperationToCreateSortedListOfPhotos
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queueOperationToCreateSortedListOfPhotos(p0: number): booleanregisterNoirLensEffect
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registerNoirLensEffect(): voidregisterPostfxBulletImpact
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registerPostfxBulletImpact(weaponworldposx: number, weaponworldposy: number, weaponworldposz: number, intensity: number): voidreleaseBinkMovie
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releaseBinkMovie(binkmovie: number): voidreleaseMovieMeshSet
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releaseMovieMeshSet(moviemeshset: number): voidremoveDecal
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removeDecal(decal: number): voidremoveDecalsFromObject
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removeDecalsFromObject(obj: number): voidremoveDecalsFromObjectFacing
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removeDecalsFromObjectFacing(obj: number, x: number, y: number, z: number): voidremoveDecalsFromVehicle
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removeDecalsFromVehicle(vehicle: number): voidremoveDecalsInRange
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removeDecalsInRange(x: number, y: number, z: number, range: number): voidremoveGrassCullSphere
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removeGrassCullSphere(handle: number): voidremoveParticleFx
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removeParticleFx(ptfxhandle: number, p1: boolean): voidremoveParticleFxFromEntity
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removeParticleFxFromEntity(entity: number): voidremoveParticleFxInRange
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removeParticleFxInRange(x: number, y: number, z: number, radius: number): voidremoveScaleformScriptHudMovie
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removeScaleformScriptHudMovie(hudcomponent: number): voidremoveVehicleCrewEmblem
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removeVehicleCrewEmblem(vehicle: number, p1: number): voidrenderShadowedLightsWithNoShadows
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renderShadowedLightsWithNoShadows(p0: boolean): voidrequestEarlyLightCheck
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requestEarlyLightCheck(): voidrequestScaleformMovie
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requestScaleformMovie(scaleformname: string): numberrequestScaleformMovieInstance
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requestScaleformMovieInstance(scaleformname: string): numberrequestScaleformMovieSkipRenderWhilePaused
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requestScaleformMovieSkipRenderWhilePaused(scaleformname: string): numberrequestScaleformMovieWithIgnoreSuperWidescreen
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requestScaleformMovieWithIgnoreSuperWidescreen(scaleformname: string): numberrequestScaleformScriptHudMovie
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requestScaleformScriptHudMovie(hudcomponent: number): voidrequestStreamedTextureDict
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requestStreamedTextureDict(texturedict: string, p1: boolean): voidresetAdaptation
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resetAdaptation(p0: number): voidresetParticleFxOverride
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resetParticleFxOverride(name: string): voidresetPausedRenderphases
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resetPausedRenderphases(): voidresetScriptGfxAlign
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resetScriptGfxAlign(): voidsaveHighQualityPhoto
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saveHighQualityPhoto(unused: number): booleanscaleformMovieMethodAddParamBool
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scaleformMovieMethodAddParamBool(value: boolean): voidscaleformMovieMethodAddParamFloat
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scaleformMovieMethodAddParamFloat(value: number): voidscaleformMovieMethodAddParamInt
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scaleformMovieMethodAddParamInt(value: number): voidscaleformMovieMethodAddParamLatestBriefString
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scaleformMovieMethodAddParamLatestBriefString(value: number): voidscaleformMovieMethodAddParamLiteralString
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scaleformMovieMethodAddParamLiteralString(string: string): voidscaleformMovieMethodAddParamPlayerNameString
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scaleformMovieMethodAddParamPlayerNameString(string: string): voidscaleformMovieMethodAddParamTextureNameString
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scaleformMovieMethodAddParamTextureNameString(string: string): voidseethroughGetMaxThickness
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seethroughGetMaxThickness(): numberseethroughReset
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seethroughReset(): voidseethroughSetColorNear
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seethroughSetColorNear(red: number, green: number, blue: number): voidseethroughSetFadeEnddistance
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seethroughSetFadeEnddistance(distance: number): voidseethroughSetFadeStartdistance
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seethroughSetFadeStartdistance(distance: number): voidseethroughSetHeatscale
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seethroughSetHeatscale(index: number, heatscale: number): voidseethroughSetHighlightNoise
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seethroughSetHighlightNoise(noise: number): voidseethroughSetHilightIntensity
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seethroughSetHilightIntensity(intensity: number): voidseethroughSetMaxThickness
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seethroughSetMaxThickness(thickness: number): voidseethroughSetNoiseMax
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seethroughSetNoiseMax(amount: number): voidseethroughSetNoiseMin
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seethroughSetNoiseMin(amount: number): voidsetArenaThemeAndVariationForTakenPhoto
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setArenaThemeAndVariationForTakenPhoto(p0: number, p1: number): voidsetArtificialLightsState
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setArtificialLightsState(state: boolean): voidsetArtificialVehicleLightsState
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setArtificialVehicleLightsState(toggle: boolean): voidsetBackfaceculling
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setBackfaceculling(toggle: boolean): voidsetBinkMovie
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setBinkMovie(name: string): numbersetBinkMovieAudioFrontend
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setBinkMovieAudioFrontend(binkmovie: number, p1: boolean): voidsetBinkMovieTime
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setBinkMovieTime(binkmovie: number, progress: number): voidsetBinkMovieVolume
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setBinkMovieVolume(binkmovie: number, value: number): voidsetBinkShouldSkip
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setBinkShouldSkip(binkmovie: number, bshouldskip: boolean): voidsetCheckpointClipplaneWithPosNorm
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setCheckpointClipplaneWithPosNorm(checkpoint: number, posx: number, posy: number, posz: number, unkx: number, unky: number, unkz: number): voidsetCheckpointCylinderHeight
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setCheckpointCylinderHeight(checkpoint: number, nearheight: number, farheight: number, radius: number): voidsetCheckpointDecalRotAlignedToCameraRot
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setCheckpointDecalRotAlignedToCameraRot(checkpoint: number): voidsetCheckpointDirection
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setCheckpointDirection(checkpoint: number, posx: number, posy: number, posz: number): voidsetCheckpointForceDirection
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setCheckpointForceDirection(checkpoint: number): voidsetCheckpointForceOldArrowPointing
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setCheckpointForceOldArrowPointing(checkpoint: number): voidsetCheckpointInsideCylinderHeightScale
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setCheckpointInsideCylinderHeightScale(checkpoint: number, scale: number): voidsetCheckpointInsideCylinderScale
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setCheckpointInsideCylinderScale(checkpoint: number, scale: number): voidsetCheckpointRgba
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setCheckpointRgba(checkpoint: number, red: number, green: number, blue: number, alpha: number): voidsetCheckpointRgba2
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setCheckpointRgba2(checkpoint: number, red: number, green: number, blue: number, alpha: number): voidsetCurrentPlayerTcmodifier
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setCurrentPlayerTcmodifier(modifiername: string): voidsetDebugLinesAndSpheresDrawingActive
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setDebugLinesAndSpheresDrawingActive(enabled: boolean): voidsetDecalBulletImpactRangeScale
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setDecalBulletImpactRangeScale(p0: number): voidsetDepthwriting
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setDepthwriting(toggle: boolean): voidsetDisableDecalRenderingThisFrame
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setDisableDecalRenderingThisFrame(): voidsetDisablePetrolDecalsIgnitingThisFrame
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setDisablePetrolDecalsIgnitingThisFrame(): voidsetDisablePetrolDecalsRecyclingThisFrame
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setDisablePetrolDecalsRecyclingThisFrame(): voidsetDistanceBlurStrengthOverride
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setDistanceBlurStrengthOverride(p0: number): voidsetDrawOrigin
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setDrawOrigin(x: number, y: number, z: number, p3: boolean): voidsetEntityIconColor
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setEntityIconColor(entity: number, red: number, green: number, blue: number, alpha: number): voidsetEntityIconVisibility
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setEntityIconVisibility(entity: number, toggle: boolean): voidsetExposuretweak
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setExposuretweak(toggle: boolean): voidsetExtraTcmodifier
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setExtraTcmodifier(modifiername: string): voidsetFlash
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setFlash(p0: number, p1: number, fadein: number, duration: number, fadeout: number): voidsetForceMotionblur
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setForceMotionblur(toggle: boolean): voidsetGrassCullSphere
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setGrassCullSphere(p0: number, p1: number, p2: number, p3: number): numbersetHidofOverride
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setHidofOverride(p0: boolean, p1: boolean, nearplaneout: number, nearplanein: number, farplaneout: number, farplanein: number): voidsetLightOverrideMaxIntensityScale
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setLightOverrideMaxIntensityScale(p0: number): voidsetLockAdaptiveDofDistance
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setLockAdaptiveDofDistance(p0: boolean): voidsetMotionblurMaxVelScaler
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setMotionblurMaxVelScaler(p0: number): voidsetNextPlayerTcmodifier
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setNextPlayerTcmodifier(modifiername: string): voidsetNightvision
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setNightvision(toggle: boolean): voidsetNoiseoveride
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setNoiseoveride(toggle: boolean): voidsetNoisinessoveride
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setNoisinessoveride(value: number): voidsetOnIslandXForTakenPhoto
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setOnIslandXForTakenPhoto(p0: number): voidsetParticleFxBangScrapeLodrangeScale
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setParticleFxBangScrapeLodrangeScale(p0: number): voidsetParticleFxBloodScale
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setParticleFxBloodScale(p0: number): voidsetParticleFxBulletImpactLodrangeScale
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setParticleFxBulletImpactLodrangeScale(p0: number): voidsetParticleFxBulletImpactScale
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setParticleFxBulletImpactScale(scale: number): voidsetParticleFxBulletTraceNoAngleReject
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setParticleFxBulletTraceNoAngleReject(p0: boolean): voidsetParticleFxCamInsideNonplayerVehicle
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setParticleFxCamInsideNonplayerVehicle(vehicle: number, p1: boolean): voidsetParticleFxCamInsideVehicle
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setParticleFxCamInsideVehicle(p0: boolean): voidsetParticleFxFootLodrangeScale
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setParticleFxFootLodrangeScale(p0: number): voidsetParticleFxFootOverrideName
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setParticleFxFootOverrideName(p0: string): voidsetParticleFxForceVehicleInterior
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setParticleFxForceVehicleInterior(toggle: boolean): voidsetParticleFxLoopedAlpha
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setParticleFxLoopedAlpha(ptfxhandle: number, alpha: number): voidsetParticleFxLoopedColour
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setParticleFxLoopedColour(ptfxhandle: number, r: number, g: number, b: number, p4: boolean): voidsetParticleFxLoopedEvolution
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setParticleFxLoopedEvolution(ptfxhandle: number, propertyname: string, amount: number, nonetwork: boolean): voidsetParticleFxLoopedFarClipDist
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setParticleFxLoopedFarClipDist(ptfxhandle: number, range: number): voidsetParticleFxLoopedOffsets
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setParticleFxLoopedOffsets(ptfxhandle: number, x: number, y: number, z: number, rotx: number, roty: number, rotz: number): voidsetParticleFxLoopedScale
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setParticleFxLoopedScale(ptfxhandle: number, scale: number): voidsetParticleFxNonLoopedAlpha
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setParticleFxNonLoopedAlpha(alpha: number): voidsetParticleFxNonLoopedColour
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setParticleFxNonLoopedColour(r: number, g: number, b: number): voidsetParticleFxNonLoopedEmitterSize
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setParticleFxNonLoopedEmitterSize(p0: number, p1: number, scale: number): voidsetParticleFxNonLoopedScale
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setParticleFxNonLoopedScale(scale: number): voidsetParticleFxOverride
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setParticleFxOverride(oldasset: string, newasset: string): voidsetParticleFxShootoutBoat
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setParticleFxShootoutBoat(p0: number): voidsetParticleFxSlipstreamLodrangeScale
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setParticleFxSlipstreamLodrangeScale(scale: number): voidsetPlayerTcmodifierTransition
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setPlayerTcmodifierTransition(value: number): voidsetPtfxForceVehicleInteriorFlag
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setPtfxForceVehicleInteriorFlag(p0: number): voidsetScaleformMovieAsNoLongerNeeded
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setScaleformMovieAsNoLongerNeeded(): { scaleformhandle: number }setScaleformMovieToUseLargeRt
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setScaleformMovieToUseLargeRt(scaleformhandle: number, toggle: boolean): voidsetScaleformMovieToUseSuperLargeRt
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setScaleformMovieToUseSuperLargeRt(scaleformhandle: number, toggle: boolean): voidsetScaleformMovieToUseSystemTime
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setScaleformMovieToUseSystemTime(scaleform: number, toggle: boolean): voidsetScriptGfxAlign
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setScriptGfxAlign(horizontalalign: number, verticalalign: number): voidsetScriptGfxAlignParams
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setScriptGfxAlignParams(x: number, y: number, w: number, h: number): voidsetScriptGfxDrawBehindPausemenu
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setScriptGfxDrawBehindPausemenu(toggle: boolean): voidsetScriptGfxDrawOrder
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setScriptGfxDrawOrder(draworder: number): voidsetSeethrough
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setSeethrough(toggle: boolean): voidsetSkidmarkRangeScale
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setSkidmarkRangeScale(scale: number): voidsetStreamedTextureDictAsNoLongerNeeded
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setStreamedTextureDictAsNoLongerNeeded(texturedict: string): voidsetTakenPhotoIsMugshot
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setTakenPhotoIsMugshot(toggle: boolean): voidsetTimecycleModifier
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setTimecycleModifier(modifiername: string): voidsetTimecycleModifierStrength
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setTimecycleModifierStrength(strength: number): voidsetTrackedPointInfo
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setTrackedPointInfo(point: number, x: number, y: number, z: number, radius: number): voidsetTransitionOutOfTimecycleModifier
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setTransitionOutOfTimecycleModifier(strength: number): voidsetTransitionTimecycleModifier
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setTransitionTimecycleModifier(modifiername: string, transition: number): voidsetTvAudioFrontend
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setTvAudioFrontend(toggle: boolean): voidsetTvChannel
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setTvChannel(channel: number): voidsetTvChannelPlaylist
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setTvChannelPlaylist(tvchannel: number, playlistname: string, restart: boolean): voidsetTvChannelPlaylistAtHour
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setTvChannelPlaylistAtHour(tvchannel: number, playlistname: string, hour: number): voidsetTvPlayerWatchingThisFrame
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setTvPlayerWatchingThisFrame(p0: number): voidsetTvVolume
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setTvVolume(volume: number): voidsetWeatherPtfxOverrideCurrLevel
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setWeatherPtfxOverrideCurrLevel(p0: number): voidsetWeatherPtfxUseOverrideSettings
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setWeatherPtfxUseOverrideSettings(p0: boolean): voidstartNetworkedParticleFxLoopedOnEntity
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startNetworkedParticleFxLoopedOnEntity(effectname: string, entity: number, xoffset: number, yoffset: number, zoffset: number, xrot: number, yrot: number, zrot: number, scale: number, xaxis: boolean, yaxis: boolean, zaxis: boolean, r: number, g: number, b: number, a: number): numberstartNetworkedParticleFxLoopedOnEntityBone
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startNetworkedParticleFxLoopedOnEntityBone(effectname: string, entity: number, xoffset: number, yoffset: number, zoffset: number, xrot: number, yrot: number, zrot: number, boneindex: number, scale: number, xaxis: boolean, yaxis: boolean, zaxis: boolean, r: number, g: number, b: number, a: number): numberstartNetworkedParticleFxNonLoopedAtCoord
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startNetworkedParticleFxNonLoopedAtCoord(effectname: string, xpos: number, ypos: number, zpos: number, xrot: number, yrot: number, zrot: number, scale: number, xaxis: boolean, yaxis: boolean, zaxis: boolean, p11: boolean): booleanstartNetworkedParticleFxNonLoopedOnEntity
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startNetworkedParticleFxNonLoopedOnEntity(effectname: string, entity: number, offsetx: number, offsety: number, offsetz: number, rotx: number, roty: number, rotz: number, scale: number, axisx: boolean, axisy: boolean, axisz: boolean): booleanstartNetworkedParticleFxNonLoopedOnPedBone
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startNetworkedParticleFxNonLoopedOnPedBone(effectname: string, ped: number, offsetx: number, offsety: number, offsetz: number, rotx: number, roty: number, rotz: number, boneindex: number, scale: number, axisx: boolean, axisy: boolean, axisz: boolean): booleanstartParticleFxLoopedAtCoord
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startParticleFxLoopedAtCoord(effectname: string, x: number, y: number, z: number, xrot: number, yrot: number, zrot: number, scale: number, xaxis: boolean, yaxis: boolean, zaxis: boolean, p11: boolean): numberstartParticleFxLoopedOnEntity
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startParticleFxLoopedOnEntity(effectname: string, entity: number, xoffset: number, yoffset: number, zoffset: number, xrot: number, yrot: number, zrot: number, scale: number, xaxis: boolean, yaxis: boolean, zaxis: boolean): numberstartParticleFxLoopedOnEntityBone
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startParticleFxLoopedOnEntityBone(effectname: string, entity: number, xoffset: number, yoffset: number, zoffset: number, xrot: number, yrot: number, zrot: number, boneindex: number, scale: number, xaxis: boolean, yaxis: boolean, zaxis: boolean): numberstartParticleFxLoopedOnPedBone
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startParticleFxLoopedOnPedBone(effectname: string, ped: number, xoffset: number, yoffset: number, zoffset: number, xrot: number, yrot: number, zrot: number, boneindex: number, scale: number, xaxis: boolean, yaxis: boolean, zaxis: boolean): numberstartParticleFxNonLoopedAtCoord
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startParticleFxNonLoopedAtCoord(effectname: string, xpos: number, ypos: number, zpos: number, xrot: number, yrot: number, zrot: number, scale: number, xaxis: boolean, yaxis: boolean, zaxis: boolean): booleanstartParticleFxNonLoopedOnEntity
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startParticleFxNonLoopedOnEntity(effectname: string, entity: number, offsetx: number, offsety: number, offsetz: number, rotx: number, roty: number, rotz: number, scale: number, axisx: boolean, axisy: boolean, axisz: boolean): booleanstartParticleFxNonLoopedOnEntityBone
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startParticleFxNonLoopedOnEntityBone(effectname: string, entity: number, offsetx: number, offsety: number, offsetz: number, rotx: number, roty: number, rotz: number, boneindex: number, scale: number, axisx: boolean, axisy: boolean, axisz: boolean): booleanstartParticleFxNonLoopedOnPedBone
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startParticleFxNonLoopedOnPedBone(effectname: string, ped: number, offsetx: number, offsety: number, offsetz: number, rotx: number, roty: number, rotz: number, boneindex: number, scale: number, axisx: boolean, axisy: boolean, axisz: boolean): booleanstartPetrolTrailDecals
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startPetrolTrailDecals(p0: number): voidstopBinkMovie
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stopBinkMovie(binkmovie: number): voidstopParticleFxLooped
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stopParticleFxLooped(ptfxhandle: number, p1: boolean): voidterraingridActivate
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terraingridActivate(toggle: boolean): voidterraingridSetColours
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terraingridSetColours(lowr: number, lowg: number, lowb: number, lowalpha: number, r: number, g: number, b: number, alpha: number, highr: number, highg: number, highb: number, highalpha: number): voidterraingridSetParams
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terraingridSetParams(x: number, y: number, z: number, forwardx: number, forwardy: number, forwardz: number, sizex: number, sizey: number, sizez: number, gridscale: number, glowintensity: number, normalheight: number, heightdiff: number): voidtogglePausedRenderphases
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togglePausedRenderphases(toggle: boolean): voidtogglePlayerDamageOverlay
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togglePlayerDamageOverlay(toggle: boolean): voidtriggerScreenblurFadeIn
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triggerScreenblurFadeIn(transitiontime: number): booleantriggerScreenblurFadeOut
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triggerScreenblurFadeOut(transitiontime: number): booleanui3dsceneAssignPedToSlot
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ui3dsceneAssignPedToSlot(presetname: string, ped: number, slot: number, posx: number, posy: number, posz: number): booleanui3dsceneClearPatchedData
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ui3dsceneClearPatchedData(): voidui3dsceneIsAvailable
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ui3dsceneIsAvailable(): booleanui3dsceneMakePushedPresetPersistent
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ui3dsceneMakePushedPresetPersistent(toggle: boolean): voidui3dscenePushPreset
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ui3dscenePushPreset(presetname: string): booleanunpatchDecalDiffuseMap
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unpatchDecalDiffuseMap(decaltype: number): voidupdateLightsOnEntity
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updateLightsOnEntity(entity: number): voiduseParticleFxAsset
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useParticleFxAsset(name: string): voiduseSnowFootVfxWhenUnsheltered
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useSnowFootVfxWhenUnsheltered(toggle: boolean): voiduseSnowWheelVfxWhenUnsheltered
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useSnowWheelVfxWhenUnsheltered(toggle: boolean): voidwashDecalsFromVehicle
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washDecalsFromVehicle(vehicle: number, p1: number): voidwashDecalsInRange
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washDecalsInRange(x: number, y: number, z: number, range: number, p4: number): voidwaterReflectionSetScriptObjectVisibility
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waterReflectionSetScriptObjectVisibility(p0: number): void