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VimpNativesHud

@vimp-mp/types 2.0.1

Interface · GTA V natives API

ts
interface VimpNativesHud

Members

_setBlipGpsRouteDisplayDistance

ts
_setBlipGpsRouteDisplayDistance(blip: number, blipchangeparam46: number, blipchangeparam47: boolean): void

_setPauseExteriorRenderingWhileInInterior

ts
_setPauseExteriorRenderingWhileInInterior(): void

_showPurchaseInstructionalButton

ts
_showPurchaseInstructionalButton(toggle: boolean): void

_useVehicleTargetingReticuleOnVehicles

ts
_useVehicleTargetingReticuleOnVehicles(enable: boolean): void

activateFrontendMenu

ts
activateFrontendMenu(menuhash: number, togglepause: boolean, component: number): void

addBlipForArea

ts
addBlipForArea(x: number, y: number, z: number, width: number, height: number): number

addBlipForCoord

ts
addBlipForCoord(x: number, y: number, z: number): number

addBlipForEntity

ts
addBlipForEntity(entity: number): number

addBlipForPickup

ts
addBlipForPickup(pickup: number): number

addBlipForRadius

ts
addBlipForRadius(posx: number, posy: number, posz: number, radius: number): number

addNextMessageToPreviousBriefs

ts
addNextMessageToPreviousBriefs(p0: boolean): void

addPointToGpsCustomRoute

ts
addPointToGpsCustomRoute(x: number, y: number, z: number): void

addPointToGpsMultiRoute

ts
addPointToGpsMultiRoute(x: number, y: number, z: number): void

addTextComponentFloat

ts
addTextComponentFloat(value: number, decimalplaces: number): void

addTextComponentFormattedInteger

ts
addTextComponentFormattedInteger(value: number, commaseparated: boolean): void

addTextComponentInteger

ts
addTextComponentInteger(value: number): void

addTextComponentSubstringBlipName

ts
addTextComponentSubstringBlipName(blip: number): void

addTextComponentSubstringKeyboardDisplay

ts
addTextComponentSubstringKeyboardDisplay(string: string): void

addTextComponentSubstringPhoneNumber

ts
addTextComponentSubstringPhoneNumber(p0: string, p1: number): void

addTextComponentSubstringPlayerName

ts
addTextComponentSubstringPlayerName(text: string): void

addTextComponentSubstringTextLabel

ts
addTextComponentSubstringTextLabel(labelname: string): void

addTextComponentSubstringTextLabelHashKey

ts
addTextComponentSubstringTextLabelHashKey(gxtentryhash: number): void

addTextComponentSubstringTime

ts
addTextComponentSubstringTime(timestamp: number, flags: number): void

addTextComponentSubstringWebsite

ts
addTextComponentSubstringWebsite(website: string): void

addValidVehicleHitHash

ts
addValidVehicleHitHash(p0: number): void

allowDisplayOfMultiplayerCashText

ts
allowDisplayOfMultiplayerCashText(allow: boolean): void

allowPauseWhenNotInStateOfPlayThisFrame

ts
allowPauseWhenNotInStateOfPlayThisFrame(): void

allowSonarBlips

ts
allowSonarBlips(toggle: boolean): void

areOnlinePoliciesUpToDate

ts
areOnlinePoliciesUpToDate(): boolean

beginTextCommandAddDirectlyToPreviousBriefs

ts
beginTextCommandAddDirectlyToPreviousBriefs(p0: string): void

beginTextCommandBusyspinnerOn

ts
beginTextCommandBusyspinnerOn(string: string): void

beginTextCommandClearPrint

ts
beginTextCommandClearPrint(text: string): void

beginTextCommandDisplayHelp

ts
beginTextCommandDisplayHelp(inputtype: string): void

beginTextCommandDisplayText

ts
beginTextCommandDisplayText(text: string): void

beginTextCommandGetNumberOfLinesForString

ts
beginTextCommandGetNumberOfLinesForString(entry: string): void

beginTextCommandGetScreenWidthOfDisplayText

ts
beginTextCommandGetScreenWidthOfDisplayText(text: string): void

beginTextCommandIsMessageDisplayed

ts
beginTextCommandIsMessageDisplayed(text: string): void

beginTextCommandIsThisHelpMessageBeingDisplayed

ts
beginTextCommandIsThisHelpMessageBeingDisplayed(labelname: string): void

beginTextCommandOverrideButtonText

ts
beginTextCommandOverrideButtonText(gxtentry: string): void

beginTextCommandPrint

ts
beginTextCommandPrint(gxtentry: string): void

beginTextCommandSetBlipName

ts
beginTextCommandSetBlipName(textlabel: string): void

beginTextCommandThefeedPost

ts
beginTextCommandThefeedPost(text: string): void

busyspinnerIsDisplaying

ts
busyspinnerIsDisplaying(): boolean

busyspinnerIsOn

ts
busyspinnerIsOn(): boolean

busyspinnerOff

ts
busyspinnerOff(): void

changeFakeMpCash

ts
changeFakeMpCash(cash: number, bank: number): void

clearAdditionalText

ts
clearAdditionalText(p0: number, p1: boolean): void

clearAllBlipRoutes

ts
clearAllBlipRoutes(): void

clearAllHelpMessages

ts
clearAllHelpMessages(): void

clearBrief

ts
clearBrief(): void

clearDynamicPauseMenuErrorMessage

ts
clearDynamicPauseMenuErrorMessage(): void

clearFakeConeArray

ts
clearFakeConeArray(): void

clearFloatingHelp

ts
clearFloatingHelp(hudindex: number, p1: boolean): void

clearGpsCustomRoute

ts
clearGpsCustomRoute(): void

clearGpsFlags

ts
clearGpsFlags(): void

clearGpsMultiRoute

ts
clearGpsMultiRoute(): void

clearGpsPlayerWaypoint

ts
clearGpsPlayerWaypoint(): void

clearGpsRaceTrack

ts
clearGpsRaceTrack(): void

clearHelp

ts
clearHelp(toggle: boolean): void

clearPedInPauseMenu

ts
clearPedInPauseMenu(): void

clearPrints

ts
clearPrints(): void

clearReminderMessage

ts
clearReminderMessage(): void

clearSmallPrints

ts
clearSmallPrints(): void

clearThisPrint

ts
clearThisPrint(p0: string): void

clearValidVehicleHitHashes

ts
clearValidVehicleHitHashes(): void

closeMpTextChat

ts
closeMpTextChat(): void

closeSocialClubMenu

ts
closeSocialClubMenu(): void

codeWantsScriptToTakeControl

ts
codeWantsScriptToTakeControl(): boolean

createFakeMpGamerTag

ts
createFakeMpGamerTag(ped: number, username: string, pointedclantag: boolean, isrockstarclan: boolean, clantag: string, clanflag: number): number

createMpGamerTagWithCrewColor

ts
createMpGamerTagWithCrewColor(player: number, username: string, pointedclantag: boolean, isrockstarclan: boolean, clantag: string, clanflag: number, r: number, g: number, b: number): void

customMinimapClearBlips

ts
customMinimapClearBlips(): void

customMinimapCreateBlip

ts
customMinimapCreateBlip(x: number, y: number, z: number): number

customMinimapSetActive

ts
customMinimapSetActive(toggle: boolean): void

customMinimapSetBlipObject

ts
customMinimapSetBlipObject(spriteid: number): void

deleteWaypointsFromThisPlayer

ts
deleteWaypointsFromThisPlayer(): void

disableFrontendThisFrame

ts
disableFrontendThisFrame(): void

disablePausemenuSpinner

ts
disablePausemenuSpinner(p0: boolean): void

displayAmmoThisFrame

ts
displayAmmoThisFrame(display: boolean): void

displayAreaName

ts
displayAreaName(toggle: boolean): void

displayCash

ts
displayCash(toggle: boolean): void

displayHelpTextThisFrame

ts
displayHelpTextThisFrame(message: string, p1: boolean): void

displayHud

ts
displayHud(toggle: boolean): void

displayHudWhenNotInStateOfPlayThisFrame

ts
displayHudWhenNotInStateOfPlayThisFrame(): void

displayHudWhenPausedThisFrame

ts
displayHudWhenPausedThisFrame(): void

displayPlayerNameTagsOnBlips

ts
displayPlayerNameTagsOnBlips(toggle: boolean): void

displayRadar

ts
displayRadar(toggle: boolean): void

displaySniperScopeThisFrame

ts
displaySniperScopeThisFrame(): void

doesBlipExist

ts
doesBlipExist(blip: number): boolean

doesBlipHaveGpsRoute

ts
doesBlipHaveGpsRoute(blip: number): boolean

doesPedHaveAiBlip

ts
doesPedHaveAiBlip(ped: number): boolean

doesTextBlockExist

ts
doesTextBlockExist(gxt: string): boolean

doesTextLabelExist

ts
doesTextLabelExist(gxt: string): boolean

dontTiltMinimapThisFrame

ts
dontTiltMinimapThisFrame(): void

dontZoomMinimapWhenRunningThisFrame

ts
dontZoomMinimapWhenRunningThisFrame(): void

dontZoomMinimapWhenSnipingThisFrame

ts
dontZoomMinimapWhenSnipingThisFrame(): void

drawFrontendBackgroundThisFrame

ts
drawFrontendBackgroundThisFrame(): void

drawHudOverFadeThisFrame

ts
drawHudOverFadeThisFrame(): void

endTextCommandAddDirectlyToPreviousBriefs

ts
endTextCommandAddDirectlyToPreviousBriefs(p0: boolean): void

endTextCommandBusyspinnerOn

ts
endTextCommandBusyspinnerOn(busyspinnertype: number): void

endTextCommandClearPrint

ts
endTextCommandClearPrint(): void

endTextCommandDisplayHelp

ts
endTextCommandDisplayHelp(p0: number, loop: boolean, beep: boolean, shape: number): void

endTextCommandDisplayText

ts
endTextCommandDisplayText(x: number, y: number, p2: number): void

endTextCommandGetNumberOfLinesForString

ts
endTextCommandGetNumberOfLinesForString(x: number, y: number): number

endTextCommandGetScreenWidthOfDisplayText

ts
endTextCommandGetScreenWidthOfDisplayText(p0: boolean): number

endTextCommandIsMessageDisplayed

ts
endTextCommandIsMessageDisplayed(): boolean

endTextCommandIsThisHelpMessageBeingDisplayed

ts
endTextCommandIsThisHelpMessageBeingDisplayed(p0: number): boolean

endTextCommandOverrideButtonText

ts
endTextCommandOverrideButtonText(p0: number): void

endTextCommandPrint

ts
endTextCommandPrint(duration: number, drawimmediately: boolean): void

endTextCommandSetBlipName

ts
endTextCommandSetBlipName(blip: number): void

endTextCommandThefeedPostAward

ts
endTextCommandThefeedPostAward(texturedict: string, texturename: string, rpbonus: number, coloroverlay: number, titlelabel: string): number

endTextCommandThefeedPostCrewRankupWithLiteralFlag

ts
endTextCommandThefeedPostCrewRankupWithLiteralFlag(p0: string, p1: string, p2: string, p3: boolean, p4: boolean): number

endTextCommandThefeedPostCrewtag

ts
endTextCommandThefeedPostCrewtag(p0: boolean, p1: boolean, p3: number, isleader: boolean, unk0: boolean, clandesc: number, r: number, g: number, b: number): { p2: number; return: number }

endTextCommandThefeedPostCrewtagWithGameName

ts
endTextCommandThefeedPostCrewtagWithGameName(p0: boolean, p1: boolean, p3: number, isleader: boolean, unk0: boolean, clandesc: number, playername: string, r: number, g: number, b: number): { p2: number; return: number }

endTextCommandThefeedPostMessagetext

ts
endTextCommandThefeedPostMessagetext(txdname: string, texturename: string, flash: boolean, icontype: number, sender: string, subject: string): number

endTextCommandThefeedPostMessagetextSubtitleLabel

ts
endTextCommandThefeedPostMessagetextSubtitleLabel(txdname: string, texturename: string, flash: boolean, icontype: number, sender: string, subject: string): number

endTextCommandThefeedPostMessagetextTu

ts
endTextCommandThefeedPostMessagetextTu(txdname: string, texturename: string, flash: boolean, icontype: number, sender: string, subject: string, duration: number): number

endTextCommandThefeedPostMessagetextWithCrewTag

ts
endTextCommandThefeedPostMessagetextWithCrewTag(txdname: string, texturename: string, flash: boolean, icontype: number, sender: string, subject: string, duration: number, clantag: string): number

endTextCommandThefeedPostMessagetextWithCrewTagAndAdditionalIcon

ts
endTextCommandThefeedPostMessagetextWithCrewTagAndAdditionalIcon(txdname: string, texturename: string, flash: boolean, icontype1: number, sender: string, subject: string, duration: number, clantag: string, icontype2: number, p9: number): number

endTextCommandThefeedPostMpticker

ts
endTextCommandThefeedPostMpticker(blink: boolean, p1: boolean): number

endTextCommandThefeedPostReplay

ts
endTextCommandThefeedPostReplay(type: number, image: number, text: string): number

endTextCommandThefeedPostReplayInput

ts
endTextCommandThefeedPostReplayInput(type: number, button: string, text: string): number

endTextCommandThefeedPostStats

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endTextCommandThefeedPostStats(stattitle: string, iconenum: number, stepval: boolean, barvalue: number, isimportant: boolean, picturetexturedict: string, picturetexturename: string): number

endTextCommandThefeedPostTicker

ts
endTextCommandThefeedPostTicker(blink: boolean, p1: boolean): number

endTextCommandThefeedPostTickerForced

ts
endTextCommandThefeedPostTickerForced(blink: boolean, p1: boolean): number

endTextCommandThefeedPostTickerWithTokens

ts
endTextCommandThefeedPostTickerWithTokens(blink: boolean, p1: boolean): number

endTextCommandThefeedPostUnlock

ts
endTextCommandThefeedPostUnlock(gxtlabel1: string, p1: number, gxtlabel2: string): number

endTextCommandThefeedPostUnlockTu

ts
endTextCommandThefeedPostUnlockTu(gxtlabel1: string, p1: number, gxtlabel2: string, p3: number): number

endTextCommandThefeedPostUnlockTuWithColor

ts
endTextCommandThefeedPostUnlockTuWithColor(p0: number, p1: number, p2: number, p3: number, p4: number, p5: number): number

endTextCommandThefeedPostVersusTu

ts
endTextCommandThefeedPostVersusTu(txdname1: string, texturename1: string, count1: number, txdname2: string, texturename2: string, count2: number, hudcolor1: number, hudcolor2: number): number

flagPlayerContextInTournament

ts
flagPlayerContextInTournament(toggle: boolean): void

flashAbilityBar

ts
flashAbilityBar(millisecondstoflash: number): void

flashMinimapDisplay

ts
flashMinimapDisplay(): void

flashMinimapDisplayWithColor

ts
flashMinimapDisplayWithColor(hudcolorindex: number): void

flashWantedDisplay

ts
flashWantedDisplay(p0: boolean): void

forceCloseReportugcMenu

ts
forceCloseReportugcMenu(): void

forceCloseTextInputBox

ts
forceCloseTextInputBox(): void

forceNextMessageToPreviousBriefsList

ts
forceNextMessageToPreviousBriefsList(p0: number): void

forceOffWantedStarFlash

ts
forceOffWantedStarFlash(toggle: boolean): void

forceScriptedGfxWhenFrontendActive

ts
forceScriptedGfxWhenFrontendActive(p0: string): void

forceSonarBlipsThisFrame

ts
forceSonarBlipsThisFrame(): boolean

getAiPedPedBlipIndex

ts
getAiPedPedBlipIndex(ped: number): number

getAiPedVehicleBlipIndex

ts
getAiPedVehicleBlipIndex(ped: number): number

getBlipAlpha

ts
getBlipAlpha(blip: number): number

getBlipColour

ts
getBlipColour(blip: number): number

getBlipCoords

ts
getBlipCoords(blip: number): { x: number; y: number; z: number }

getBlipFadeDirection

ts
getBlipFadeDirection(blip: number): number

getBlipFromEntity

ts
getBlipFromEntity(entity: number): number

getBlipHudColour

ts
getBlipHudColour(blip: number): number

getBlipInfoIdCoord

ts
getBlipInfoIdCoord(blip: number): { x: number; y: number; z: number }

getBlipInfoIdDisplay

ts
getBlipInfoIdDisplay(blip: number): number

getBlipInfoIdEntityIndex

ts
getBlipInfoIdEntityIndex(blip: number): number

getBlipInfoIdPickupIndex

ts
getBlipInfoIdPickupIndex(blip: number): number

getBlipInfoIdType

ts
getBlipInfoIdType(blip: number): number

getBlipRotation

ts
getBlipRotation(blip: number): number

getBlipSprite

ts
getBlipSprite(blip: number): number

getCharacterFromAudioConversationFilename

ts
getCharacterFromAudioConversationFilename(text: string, position: number, length: number): string

getCharacterFromAudioConversationFilenameBytes

ts
getCharacterFromAudioConversationFilenameBytes(text: string, startposition: number, endposition: number): string

getCharacterFromAudioConversationFilenameWithByteLimit

ts
getCharacterFromAudioConversationFilenameWithByteLimit(text: string, position: number, length: number, maxlength: number): string

getCharacterMenuPedFloatStat

ts
getCharacterMenuPedFloatStat(stathash: number, p2: boolean): { outvalue: number; return: boolean }

getCharacterMenuPedIntStat

ts
getCharacterMenuPedIntStat(p0: number, p2: number): { p1: number; return: boolean }

getCharacterMenuPedMaskedIntStat

ts
getCharacterMenuPedMaskedIntStat(stathash: number, p2: number, mask: number, p4: boolean): { outvalue: number; return: boolean }

getClosestBlipInfoId

ts
getClosestBlipInfoId(blipsprite: number): number

getCurrentFrontendMenuVersion

ts
getCurrentFrontendMenuVersion(): number

getCurrentWebpageId

ts
getCurrentWebpageId(): number

getCurrentWebsiteId

ts
getCurrentWebsiteId(): number

getDefaultScriptRendertargetRenderId

ts
getDefaultScriptRendertargetRenderId(): number

getFakeSpectatorMode

ts
getFakeSpectatorMode(): boolean

getFilenameForAudioConversation

ts
getFilenameForAudioConversation(labelname: string): string

getFirstBlipInfoId

ts
getFirstBlipInfoId(blipsprite: number): number

getFirstNCharactersOfLiteralString

ts
getFirstNCharactersOfLiteralString(string: string, length: number): string

getGlobalActionscriptFlag

ts
getGlobalActionscriptFlag(flagindex: number): number

getHudColour

ts
getHudColour(hudcolorindex: number): { a: number; b: number; g: number; r: number }

getHudComponentPosition

ts
getHudComponentPosition(id: number): { x: number; y: number; z: number }

getHudScreenPositionFromWorldPosition

ts
getHudScreenPositionFromWorldPosition(worldx: number, worldy: number, worldz: number): { return: number; screenx: number; screeny: number }

getLengthOfLiteralString

ts
getLengthOfLiteralString(string: string): number

getLengthOfLiteralStringInBytes

ts
getLengthOfLiteralStringInBytes(string: string): number

getLengthOfStringWithThisTextLabel

ts
getLengthOfStringWithThisTextLabel(gxt: string): number

getMainPlayerBlipId

ts
getMainPlayerBlipId(): number

getMenuLayoutChangedEventDetails

ts
getMenuLayoutChangedEventDetails(): { lastitemmenuid: number; selecteditemmenuid: number; selecteditemuniqueid: number }

getMenuPedBoolStat

ts
getMenuPedBoolStat(stathash: number): { outvalue: boolean; return: boolean }

getMenuPedFloatStat

ts
getMenuPedFloatStat(stathash: number): { outvalue: number; return: boolean }

getMenuPedIntStat

ts
getMenuPedIntStat(p0: number): { p1: number; return: boolean }

getMenuPedMaskedIntStat

ts
getMenuPedMaskedIntStat(stathash: number, mask: number, p3: boolean): { outvalue: number; return: boolean }

getMenuTriggerEventDetails

ts
getMenuTriggerEventDetails(): { lastitemmenuid: number; selecteditemuniqueid: number }

getMinimapFowCoordinateIsRevealed

ts
getMinimapFowCoordinateIsRevealed(x: number, y: number, z: number): boolean

getMinimapFowDiscoveryRatio

ts
getMinimapFowDiscoveryRatio(): number

getMouseEvent

ts
getMouseEvent(scaleformhandle: number): { p1: number; p2: number; p3: number; return: boolean }

getNamedRendertargetRenderId

ts
getNamedRendertargetRenderId(name: string): number

getNewSelectedMissionCreatorBlip

ts
getNewSelectedMissionCreatorBlip(): number

getNextBlipInfoId

ts
getNextBlipInfoId(blipsprite: number): number

getNorthBlidIndex

ts
getNorthBlidIndex(): number

getNumberOfActiveBlips

ts
getNumberOfActiveBlips(): number

getPauseMenuPosition

ts
getPauseMenuPosition(): { x: number; y: number; z: number }

getPauseMenuState

ts
getPauseMenuState(): number

getPmPlayerCrewColor

ts
getPmPlayerCrewColor(): { b: number; g: number; r: number; return: boolean }

getRenderedCharacterHeight

ts
getRenderedCharacterHeight(size: number, font: number): number

getScreenCodeWantsScriptToControl

ts
getScreenCodeWantsScriptToControl(): number

getStandardBlipEnumId

ts
getStandardBlipEnumId(): number

getStreetNameFromHashKey

ts
getStreetNameFromHashKey(hash: number): string

getWarningScreenMessageHash

ts
getWarningScreenMessageHash(): number

getWaypointBlipEnumId

ts
getWaypointBlipEnumId(): number

givePedToPauseMenu

ts
givePedToPauseMenu(ped: number, p1: number): void

hasAdditionalTextLoaded

ts
hasAdditionalTextLoaded(slot: number): boolean

hasDirectorModeBeenLaunchedByCode

ts
hasDirectorModeBeenLaunchedByCode(): boolean

hasMenuLayoutChangedEventOccurred

ts
hasMenuLayoutChangedEventOccurred(): boolean

hasMenuTriggerEventOccurred

ts
hasMenuTriggerEventOccurred(): boolean

hasScriptHiddenHelpThisFrame

ts
hasScriptHiddenHelpThisFrame(): boolean

hasThisAdditionalTextLoaded

ts
hasThisAdditionalTextLoaded(gxt: string, slot: number): boolean

hideHelpTextThisFrame

ts
hideHelpTextThisFrame(): void

hideHudAndRadarThisFrame

ts
hideHudAndRadarThisFrame(): void

hideHudComponentThisFrame

ts
hideHudComponentThisFrame(id: number): void

hideHudmarkersThisFrame

ts
hideHudmarkersThisFrame(): void

hideLoadingOnFadeThisFrame

ts
hideLoadingOnFadeThisFrame(): void

hideMinimapExteriorMapThisFrame

ts
hideMinimapExteriorMapThisFrame(): void

hideMinimapInteriorMapThisFrame

ts
hideMinimapInteriorMapThisFrame(): void

hideNumberOnBlip

ts
hideNumberOnBlip(blip: number): void

hideScriptedHudComponentThisFrame

ts
hideScriptedHudComponentThisFrame(id: number): void

hideStreetAndCarNamesThisFrame

ts
hideStreetAndCarNamesThisFrame(): void

hudForceSpecialVehicleWeaponWheel

ts
hudForceSpecialVehicleWeaponWheel(): void

hudForceWeaponWheel

ts
hudForceWeaponWheel(show: boolean): void

hudGetWeaponWheelCurrentlyHighlighted

ts
hudGetWeaponWheelCurrentlyHighlighted(): number

hudGetWeaponWheelTopSlot

ts
hudGetWeaponWheelTopSlot(weapontypeindex: number): number

hudSetWeaponWheelTopSlot

ts
hudSetWeaponWheelTopSlot(weaponhash: number): void

hudShowingCharacterSwitchSelection

ts
hudShowingCharacterSwitchSelection(toggle: boolean): void

hudSuppressWeaponWheelResultsThisFrame

ts
hudSuppressWeaponWheelResultsThisFrame(): void

isBlipFlashing

ts
isBlipFlashing(blip: number): boolean

isBlipOnMinimap

ts
isBlipOnMinimap(blip: number): boolean

isBlipShortRange

ts
isBlipShortRange(blip: number): boolean

isFloatingHelpTextOnScreen

ts
isFloatingHelpTextOnScreen(hudindex: number): boolean

isFrontendReadyForControl

ts
isFrontendReadyForControl(): boolean

isHelpMessageBeingDisplayed

ts
isHelpMessageBeingDisplayed(): boolean

isHelpMessageFadingOut

ts
isHelpMessageFadingOut(): boolean

isHelpMessageOnScreen

ts
isHelpMessageOnScreen(): boolean

isHoveringOverMissionCreatorBlip

ts
isHoveringOverMissionCreatorBlip(): boolean

isHudComponentActive

ts
isHudComponentActive(id: number): boolean

isHudHidden

ts
isHudHidden(): boolean

isHudPreferenceSwitchedOn

ts
isHudPreferenceSwitchedOn(): boolean

isImeInProgress

ts
isImeInProgress(): boolean

isMessageBeingDisplayed

ts
isMessageBeingDisplayed(): boolean

isMinimapRendering

ts
isMinimapRendering(): boolean

isMissionCreatorBlip

ts
isMissionCreatorBlip(blip: number): boolean

isMouseRolledOverInstructionalButtons

ts
isMouseRolledOverInstructionalButtons(): boolean

isMpGamerTagActive

ts
isMpGamerTagActive(gamertagid: number): boolean

isMpGamerTagFree

ts
isMpGamerTagFree(gamertagid: number): boolean

isMpGamerTagMovieActive

ts
isMpGamerTagMovieActive(): boolean

isMpTextChatTyping

ts
isMpTextChatTyping(): boolean

isNamedRendertargetLinked

ts
isNamedRendertargetLinked(modelhash: number): boolean

isNamedRendertargetRegistered

ts
isNamedRendertargetRegistered(name: string): boolean

isNavigatingMenuContent

ts
isNavigatingMenuContent(): boolean

isOnlinePoliciesMenuActive

ts
isOnlinePoliciesMenuActive(): boolean

isPausemapInInteriorMode

ts
isPausemapInInteriorMode(): boolean

isPauseMenuActive

ts
isPauseMenuActive(): boolean

isPauseMenuRestarting

ts
isPauseMenuRestarting(): boolean

isRadarHidden

ts
isRadarHidden(): boolean

isRadarPreferenceSwitchedOn

ts
isRadarPreferenceSwitchedOn(): boolean

isReportugcMenuOpen

ts
isReportugcMenuOpen(): boolean

isScriptedHudComponentActive

ts
isScriptedHudComponentActive(id: number): boolean

isScriptedHudComponentHiddenThisFrame

ts
isScriptedHudComponentHiddenThisFrame(id: number): boolean

isSocialClubActive

ts
isSocialClubActive(): boolean

isStorePendingNetworkShutdownToOpen

ts
isStorePendingNetworkShutdownToOpen(): boolean

isStreamingAdditionalText

ts
isStreamingAdditionalText(p0: number): boolean

isSubtitlePreferenceSwitchedOn

ts
isSubtitlePreferenceSwitchedOn(): boolean

isUpdatingMpGamerTagNameAndCrewDetails

ts
isUpdatingMpGamerTagNameAndCrewDetails(gamertagid: number): boolean

isWarningMessageActive

ts
isWarningMessageActive(): boolean

isWarningMessageReadyForControl

ts
isWarningMessageReadyForControl(): boolean

isWaypointActive

ts
isWaypointActive(): boolean

linkNamedRendertarget

ts
linkNamedRendertarget(modelhash: number): void

lockMinimapAngle

ts
lockMinimapAngle(angle: number): void

lockMinimapPosition

ts
lockMinimapPosition(x: number, y: number): void

mpTextChatDisable

ts
mpTextChatDisable(toggle: boolean): void

mpTextChatIsTeamJob

ts
mpTextChatIsTeamJob(p0: number): void

openOnlinePoliciesMenu

ts
openOnlinePoliciesMenu(): void

openReportugcMenu

ts
openReportugcMenu(): void

openSocialClubMenu

ts
openSocialClubMenu(menu: number): void

overrideMpTextChatColor

ts
overrideMpTextChatColor(p0: number, hudcolor: number): void

overrideMpTextChatTeamString

ts
overrideMpTextChatTeamString(gxtentryhash: number): void

pauseMenuActivateContext

ts
pauseMenuActivateContext(contexthash: number): void

pauseMenuceptionGoDeeper

ts
pauseMenuceptionGoDeeper(page: number): void

pauseMenuceptionTheKick

ts
pauseMenuceptionTheKick(): void

pauseMenuDeactivateContext

ts
pauseMenuDeactivateContext(contexthash: number): void

pauseMenuGetHairColourIndex

ts
pauseMenuGetHairColourIndex(): number

pauseMenuGetMouseClickEvent

ts
pauseMenuGetMouseClickEvent(): { p0: number; p1: number; p2: number; return: boolean }

pauseMenuGetMouseHoverIndex

ts
pauseMenuGetMouseHoverIndex(): number

pauseMenuGetMouseHoverUniqueId

ts
pauseMenuGetMouseHoverUniqueId(): number

pauseMenuIsContextActive

ts
pauseMenuIsContextActive(contexthash: number): boolean

pauseMenuIsContextMenuActive

ts
pauseMenuIsContextMenuActive(): boolean

pauseMenuRedrawInstructionalButtons

ts
pauseMenuRedrawInstructionalButtons(p0: number): void

pauseMenuSetBusySpinner

ts
pauseMenuSetBusySpinner(p0: boolean, position: number, spinnerindex: number): void

pauseMenuSetWarnOnTabChange

ts
pauseMenuSetWarnOnTabChange(p0: boolean): void

pauseToggleFullscreenMap

ts
pauseToggleFullscreenMap(p0: number): void

preloadBusyspinner

ts
preloadBusyspinner(): void

pulseBlip

ts
pulseBlip(blip: number): void

refreshWaypoint

ts
refreshWaypoint(): void

registerNamedRendertarget

ts
registerNamedRendertarget(name: string, p1: boolean): boolean

releaseControlOfFrontend

ts
releaseControlOfFrontend(): void

releaseNamedRendertarget

ts
releaseNamedRendertarget(name: string): boolean

reloadMapMenu

ts
reloadMapMenu(): void

removeBlip

ts
removeBlip(): { blip: number }

removeCopBlipFromPed

ts
removeCopBlipFromPed(ped: number): void

removeFakeConeData

ts
removeFakeConeData(blip: number): void

removeMpGamerTag

ts
removeMpGamerTag(gamertagid: number): void

removeMultiplayerBankCash

ts
removeMultiplayerBankCash(): void

removeMultiplayerHudCash

ts
removeMultiplayerHudCash(): void

removeMultiplayerWalletCash

ts
removeMultiplayerWalletCash(): void

removeWarningMessageOptionItems

ts
removeWarningMessageOptionItems(): void

replaceHudColour

ts
replaceHudColour(hudcolorindex: number, hudcolorindex2: number): void

replaceHudColourWithRgba

ts
replaceHudColourWithRgba(hudcolorindex: number, r: number, g: number, b: number, a: number): void

requestAdditionalText

ts
requestAdditionalText(gxt: string, slot: number): void

requestAdditionalTextForDlc

ts
requestAdditionalTextForDlc(gxt: string, slot: number): void

resetGlobalActionscriptFlag

ts
resetGlobalActionscriptFlag(flagindex: number): void

resetHudComponentValues

ts
resetHudComponentValues(id: number): void

resetReticuleValues

ts
resetReticuleValues(): void

restartFrontendMenu

ts
restartFrontendMenu(menuhash: number, p1: number): void

setAbilityBarValue

ts
setAbilityBarValue(p0: number, p1: number): void

setAbilityBarVisibility

ts
setAbilityBarVisibility(visible: boolean): void

setAllMpGamerTagsVisibility

ts
setAllMpGamerTagsVisibility(gamertagid: number, toggle: boolean): void

setAllowAbilityBar

ts
setAllowAbilityBar(toggle: boolean): void

setAllowCommaOnTextInput

ts
setAllowCommaOnTextInput(p0: number): void

setBigmapActive

ts
setBigmapActive(togglebigmap: boolean, showfullmap: boolean): void

setBlipAlpha

ts
setBlipAlpha(blip: number, alpha: number): void

setBlipAsFriendly

ts
setBlipAsFriendly(blip: number, toggle: boolean): void

setBlipAsMinimalOnEdge

ts
setBlipAsMinimalOnEdge(blip: number, toggle: boolean): void

setBlipAsMissionCreatorBlip

ts
setBlipAsMissionCreatorBlip(blip: number, toggle: boolean): void

setBlipAsShortRange

ts
setBlipAsShortRange(blip: number, toggle: boolean): void

setBlipBright

ts
setBlipBright(blip: number, toggle: boolean): void

setBlipCategory

ts
setBlipCategory(blip: number, index: number): void

setBlipColour

ts
setBlipColour(blip: number, color: number): void

setBlipCoords

ts
setBlipCoords(blip: number, posx: number, posy: number, posz: number): void

setBlipDisplay

ts
setBlipDisplay(blip: number, displayid: number): void

setBlipExtendedHeightThreshold

ts
setBlipExtendedHeightThreshold(blip: number, toggle: boolean): void

setBlipFade

ts
setBlipFade(blip: number, opacity: number, duration: number): void

setBlipFlashes

ts
setBlipFlashes(blip: number, toggle: boolean): void

setBlipFlashesAlternate

ts
setBlipFlashesAlternate(blip: number, toggle: boolean): void

setBlipFlashInterval

ts
setBlipFlashInterval(blip: number, p1: number): void

setBlipFlashTimer

ts
setBlipFlashTimer(blip: number, duration: number): void

setBlipHiddenOnLegend

ts
setBlipHiddenOnLegend(blip: number, toggle: boolean): void

setBlipHighDetail

ts
setBlipHighDetail(blip: number, toggle: boolean): void

setBlipMarkerLongDistance

ts
setBlipMarkerLongDistance(p0: number, p1: number): void

setBlipNameFromTextFile

ts
setBlipNameFromTextFile(blip: number, gxtentry: string): void

setBlipNameToPlayerName

ts
setBlipNameToPlayerName(blip: number, player: number): void

setBlipPriority

ts
setBlipPriority(blip: number, priority: number): void

setBlipRotation

ts
setBlipRotation(blip: number, rotation: number): void

setBlipRotationWithFloat

ts
setBlipRotationWithFloat(blip: number, heading: number): void

setBlipRoute

ts
setBlipRoute(blip: number, enabled: boolean): void

setBlipRouteColour

ts
setBlipRouteColour(blip: number, colour: number): void

setBlipScale

ts
setBlipScale(blip: number, scale: number): void

setBlipScale2d

ts
setBlipScale2d(blip: number, xscale: number, yscale: number): void

setBlipSecondaryColour

ts
setBlipSecondaryColour(blip: number, r: number, g: number, b: number): void

setBlipShortHeightThreshold

ts
setBlipShortHeightThreshold(p0: number, p1: number): void

setBlipShowCone

ts
setBlipShowCone(blip: number, toggle: boolean, hudcolorindex: number): void

setBlipSprite

ts
setBlipSprite(blip: number, spriteid: number): void

setBlipUseHeightIndicatorOnEdge

ts
setBlipUseHeightIndicatorOnEdge(blip: number, p1: number): void

setBlockWantedFlash

ts
setBlockWantedFlash(disabled: boolean): void

setColourOfNextTextComponent

ts
setColourOfNextTextComponent(hudcolor: number): void

setCopBlipSprite

ts
setCopBlipSprite(p0: number, p1: number): void

setCopBlipSpriteAsStandard

ts
setCopBlipSpriteAsStandard(): void

setCustomMpHudColor

ts
setCustomMpHudColor(hudcolorid: number): void

setDescriptionForUgcMissionEightStrings

ts
setDescriptionForUgcMissionEightStrings(p0: boolean, p1: string, p2: string, p3: string, p4: string, p5: string, p6: string, p7: string, p8: string): void

setDirectorModeAvailable

ts
setDirectorModeAvailable(toggle: boolean): void

setDirectorModeLaunchedByScript

ts
setDirectorModeLaunchedByScript(): void

setFakeGpsPlayerPositionThisFrame

ts
setFakeGpsPlayerPositionThisFrame(x: number, y: number, z: number): void

setFakeMinimapMaxAltimeterHeight

ts
setFakeMinimapMaxAltimeterHeight(altitude: number, p1: boolean, p2: number): void

setFakePausemapPlayerPositionThisFrame

ts
setFakePausemapPlayerPositionThisFrame(x: number, y: number): void

setFakeSpectatorMode

ts
setFakeSpectatorMode(toggle: boolean): void

setFloatingHelpTextScreenPosition

ts
setFloatingHelpTextScreenPosition(hudindex: number, x: number, y: number): void

setFloatingHelpTextStyle

ts
setFloatingHelpTextStyle(hudindex: number, p1: number, p2: number, p3: number, p4: number, p5: number): void

setFloatingHelpTextToEntity

ts
setFloatingHelpTextToEntity(hudindex: number, entity: number, offsetx: number, offsety: number): void

setFloatingHelpTextWorldPosition

ts
setFloatingHelpTextWorldPosition(hudindex: number, x: number, y: number, z: number): void

setForceShowGps

ts
setForceShowGps(toggle: boolean): void

setFrontendActive

ts
setFrontendActive(active: boolean): void

setGpsCustomRouteRender

ts
setGpsCustomRouteRender(toggle: boolean, radarthickness: number, mapthickness: number): void

setGpsFlags

ts
setGpsFlags(p0: number, p1: number): void

setGpsFlashes

ts
setGpsFlashes(toggle: boolean): void

setGpsMultiRouteRender

ts
setGpsMultiRouteRender(toggle: boolean): void

setHealthHudDisplayValues

ts
setHealthHudDisplayValues(health: number, capacity: number, wasadded: boolean): void

setHelpMessageStyle

ts
setHelpMessageStyle(style: number, hudcolor: number, alpha: number, p3: number, p4: number): void

setHudComponentPosition

ts
setHudComponentPosition(id: number, x: number, y: number): void

setInsideVeryLargeInterior

ts
setInsideVeryLargeInterior(toggle: boolean): void

setInsideVerySmallInterior

ts
setInsideVerySmallInterior(toggle: boolean): void

setMaxArmourHudDisplay

ts
setMaxArmourHudDisplay(maximumvalue: number): void

setMaxHealthHudDisplay

ts
setMaxHealthHudDisplay(maximumvalue: number): void

setMinimapBackgroundHidden

ts
setMinimapBackgroundHidden(toggle: boolean): void

setMinimapBlockWaypoint

ts
setMinimapBlockWaypoint(toggle: boolean): void

setMinimapComponent

ts
setMinimapComponent(componentid: number, toggle: boolean, overridecolor: number): boolean

setMinimapFowDoNotUpdate

ts
setMinimapFowDoNotUpdate(p0: boolean): void

setMinimapFowRevealCoordinate

ts
setMinimapFowRevealCoordinate(x: number, y: number, z: number): void

setMinimapGolfCourse

ts
setMinimapGolfCourse(hole: number): void

setMinimapGolfCourseOff

ts
setMinimapGolfCourseOff(): void

setMinimapHideFow

ts
setMinimapHideFow(toggle: boolean): void

setMinimapInPrologue

ts
setMinimapInPrologue(toggle: boolean): void

setMinimapInSpectatorMode

ts
setMinimapInSpectatorMode(toggle: boolean, ped: number): void

setMinimapSonarSweep

ts
setMinimapSonarSweep(toggle: boolean): void

setMissionName

ts
setMissionName(p0: boolean, name: string): void

setMissionNameForUgcMission

ts
setMissionNameForUgcMission(p0: boolean, name: string): void

setMouseCursorStyle

ts
setMouseCursorStyle(spriteid: number): void

setMouseCursorThisFrame

ts
setMouseCursorThisFrame(): void

setMouseCursorVisible

ts
setMouseCursorVisible(toggle: boolean): void

setMpGamerTagAlpha

ts
setMpGamerTagAlpha(gamertagid: number, component: number, alpha: number): void

setMpGamerTagBigText

ts
setMpGamerTagBigText(gamertagid: number, string: string): void

setMpGamerTagColour

ts
setMpGamerTagColour(gamertagid: number, component: number, hudcolorindex: number): void

setMpGamerTagHealthBarColour

ts
setMpGamerTagHealthBarColour(gamertagid: number, hudcolorindex: number): void

setMpGamerTagName

ts
setMpGamerTagName(gamertagid: number, string: string): void

setMpGamerTagNumPackages

ts
setMpGamerTagNumPackages(gamertagid: number, p1: number): void

setMpGamerTagsPointHealth

ts
setMpGamerTagsPointHealth(gamertagid: number, value: number, maximumvalue: number): void

setMpGamerTagsShouldUsePointsHealth

ts
setMpGamerTagsShouldUsePointsHealth(gamertagid: number, toggle: boolean): void

setMpGamerTagsShouldUseVehicleHealth

ts
setMpGamerTagsShouldUseVehicleHealth(gamertagid: number, toggle: boolean): void

setMpGamerTagVisibility

ts
setMpGamerTagVisibility(gamertagid: number, component: number, toggle: boolean, p3: number): void

setMpGamerTagWantedLevel

ts
setMpGamerTagWantedLevel(gamertagid: number, wantedlvl: number): void

setMultiplayerBankCash

ts
setMultiplayerBankCash(): void

setMultiplayerHudCash

ts
setMultiplayerHudCash(p0: number, p1: boolean): void

setMultiplayerWalletCash

ts
setMultiplayerWalletCash(): void

setNewWaypoint

ts
setNewWaypoint(x: number, y: number): void

setPauseMenuActive

ts
setPauseMenuActive(toggle: boolean): void

setPauseMenuPedLighting

ts
setPauseMenuPedLighting(state: boolean): void

setPauseMenuPedSleepState

ts
setPauseMenuPedSleepState(state: boolean): void

setPedAiBlipForcedOn

ts
setPedAiBlipForcedOn(ped: number, toggle: boolean): void

setPedAiBlipGangId

ts
setPedAiBlipGangId(ped: number, gangid: number): void

setPedAiBlipHasCone

ts
setPedAiBlipHasCone(ped: number, toggle: boolean): void

setPedAiBlipNoticeRange

ts
setPedAiBlipNoticeRange(ped: number, range: number): void

setPedAiBlipSprite

ts
setPedAiBlipSprite(ped: number, spriteid: number): void

setPedHasAiBlip

ts
setPedHasAiBlip(ped: number, hascone: boolean): void

setPedHasAiBlipWithColour

ts
setPedHasAiBlipWithColour(ped: number, hascone: boolean, color: number): void

setPlayerIconColour

ts
setPlayerIconColour(color: number): void

setPlayerIsInDirectorMode

ts
setPlayerIsInDirectorMode(toggle: boolean): void

setPmWarningscreenActive

ts
setPmWarningscreenActive(p0: boolean): void

setRaceTrackRender

ts
setRaceTrackRender(toggle: boolean): void

setRadarAsExteriorThisFrame

ts
setRadarAsExteriorThisFrame(): void

setRadarAsInteriorThisFrame

ts
setRadarAsInteriorThisFrame(interior: number, x: number, y: number, z: number, zoom: number): void

setRadarZoom

ts
setRadarZoom(zoomlevel: number): void

setRadarZoomPrecise

ts
setRadarZoomPrecise(zoom: number): void

setRadarZoomToBlip

ts
setRadarZoomToBlip(blip: number, zoom: number): void

setRadarZoomToDistance

ts
setRadarZoomToDistance(zoom: number): void

setRadiusBlipEdge

ts
setRadiusBlipEdge(blip: number, toggle: boolean): void

setSavegameListUniqueId

ts
setSavegameListUniqueId(p0: number): void

setScriptVariableHudColour

ts
setScriptVariableHudColour(r: number, g: number, b: number, a: number): void

setSecondScriptVariableHudColour

ts
setSecondScriptVariableHudColour(r: number, g: number, b: number, a: number): void

setSocialClubTour

ts
setSocialClubTour(name: string): void

setTextCentre

ts
setTextCentre(align: boolean): void

setTextColour

ts
setTextColour(red: number, green: number, blue: number, alpha: number): void

setTextDropshadow

ts
setTextDropshadow(distance: number, r: number, g: number, b: number, a: number): void

setTextDropShadow

ts
setTextDropShadow(): void

setTextEdge

ts
setTextEdge(p0: number, r: number, g: number, b: number, a: number): void

setTextFont

ts
setTextFont(fonttype: number): void

setTextInputBoxEnabled

ts
setTextInputBoxEnabled(p0: boolean): void

setTextJustification

ts
setTextJustification(justifytype: number): void

setTextLeading

ts
setTextLeading(p0: number): void

setTextLineHeightMult

ts
setTextLineHeightMult(lineheightmult: number): void

setTextOutline

ts
setTextOutline(): void

setTextProportional

ts
setTextProportional(p0: boolean): void

setTextRenderId

ts
setTextRenderId(renderid: number): void

setTextRightJustify

ts
setTextRightJustify(toggle: boolean): void

setTextScale

ts
setTextScale(scale: number, size: number): void

setTextWrap

ts
setTextWrap(start: number, end: number): void

setupFakeConeData

ts
setupFakeConeData(blip: number, p1: number, p2: number, p3: number, p4: number, p5: number, p6: number, p7: number, p8: number): void

setUseIslandMap

ts
setUseIslandMap(toggle: boolean): void

setUseSetDestinationInPauseMap

ts
setUseSetDestinationInPauseMap(toggle: boolean): void

setWarningMessage

ts
setWarningMessage(titlemsg: string, flags: number, promptmsg: string, p3: boolean, p4: number, p5: string, p6: string, showbackground: boolean, errorcode: number): void

setWarningMessageOptionHighlight

ts
setWarningMessageOptionHighlight(p0: number): boolean

setWarningMessageOptionItems

ts
setWarningMessageOptionItems(index: number, name: string, cash: number, rp: number, lvl: number, colour: number): boolean

setWarningMessageWithHeader

ts
setWarningMessageWithHeader(entryheader: string, entryline1: string, instructionalkey: number, entryline2: string, p4: boolean, p5: number, p8: boolean, p9: number): { p7: number; showbackground: number }

setWarningMessageWithHeaderAndSubstringFlags

ts
setWarningMessageWithHeaderAndSubstringFlags(entryheader: string, entryline1: string, instructionalkey: number, entryline2: string, p4: boolean, p5: number, additionalintinfo: number, additionaltextinfoline1: string, additionaltextinfoline2: string, showbackground: boolean, errorcode: number): void

setWarningMessageWithHeaderAndSubstringFlagsExtended

ts
setWarningMessageWithHeaderAndSubstringFlagsExtended(labeltitle: string, labelmessage: string, p2: number, p3: number, labelmessage2: string, p5: boolean, p6: number, p7: number, p8: string, p9: string, background: boolean, errorcode: number): void

setWarningMessageWithHeaderExtended

ts
setWarningMessageWithHeaderExtended(entryheader: string, entryline1: string, flags: number, entryline2: string, p4: boolean, p5: number, showbg: boolean, p9: number, p10: number): { p6: number; p7: number }

setWaypointOff

ts
setWaypointOff(): void

setWidescreenFormat

ts
setWidescreenFormat(p0: number): void

showAccountPicker

ts
showAccountPicker(): void

showContactInstructionalButton

ts
showContactInstructionalButton(toggle: boolean): void

showCrewIndicatorOnBlip

ts
showCrewIndicatorOnBlip(blip: number, toggle: boolean): void

showForSaleIconOnBlip

ts
showForSaleIconOnBlip(blip: number, toggle: boolean): void

showFriendIndicatorOnBlip

ts
showFriendIndicatorOnBlip(blip: number, toggle: boolean): void

showGoldTickOnBlip

ts
showGoldTickOnBlip(blip: number, toggle: boolean): void

showHeadingIndicatorOnBlip

ts
showHeadingIndicatorOnBlip(blip: number, toggle: boolean): void

showHeightOnBlip

ts
showHeightOnBlip(blip: number, toggle: boolean): void

showHudComponentThisFrame

ts
showHudComponentThisFrame(id: number): void

showNumberOnBlip

ts
showNumberOnBlip(blip: number, number: number): void

showOutlineIndicatorOnBlip

ts
showOutlineIndicatorOnBlip(blip: number, toggle: boolean): void

showScriptedHudComponentThisFrame

ts
showScriptedHudComponentThisFrame(id: number): void

showStartMissionInstructionalButton

ts
showStartMissionInstructionalButton(toggle: boolean): void

showTickOnBlip

ts
showTickOnBlip(blip: number, toggle: boolean): void

startGpsCustomRoute

ts
startGpsCustomRoute(hudcolor: number, displayonfoot: boolean, followplayer: boolean): void

startGpsMultiRoute

ts
startGpsMultiRoute(hudcolor: number, routefromplayer: boolean, displayonfoot: boolean): void

suppressFrontendRenderingThisFrame

ts
suppressFrontendRenderingThisFrame(): void

takeControlOfFrontend

ts
takeControlOfFrontend(): void

thefeedAutoPostGametipsOff

ts
thefeedAutoPostGametipsOff(): void

thefeedAutoPostGametipsOn

ts
thefeedAutoPostGametipsOn(): void

thefeedClearFrozenPost

ts
thefeedClearFrozenPost(): void

thefeedFlushQueue

ts
thefeedFlushQueue(): void

thefeedForceRenderOff

ts
thefeedForceRenderOff(): void

thefeedForceRenderOn

ts
thefeedForceRenderOn(): void

thefeedFreezeNextPost

ts
thefeedFreezeNextPost(): void

thefeedGetLastShownPhoneActivatableFeedId

ts
thefeedGetLastShownPhoneActivatableFeedId(): number

thefeedHide

ts
thefeedHide(): void

thefeedHideThisFrame

ts
thefeedHideThisFrame(): void

thefeedIsPaused

ts
thefeedIsPaused(): boolean

thefeedOnlyShowTooltips

ts
thefeedOnlyShowTooltips(toggle: boolean): void

thefeedPause

ts
thefeedPause(): void

thefeedRemoveItem

ts
thefeedRemoveItem(notificationid: number): void

thefeedReportLogoOff

ts
thefeedReportLogoOff(): void

thefeedReportLogoOn

ts
thefeedReportLogoOn(): void

thefeedResetAllParameters

ts
thefeedResetAllParameters(): void

thefeedResume

ts
thefeedResume(): void

thefeedSetBackgroundColorForNextPost

ts
thefeedSetBackgroundColorForNextPost(hudcolorindex: number): void

thefeedSetFlashDurationParameterForNextMessage

ts
thefeedSetFlashDurationParameterForNextMessage(count: number): void

thefeedSetRgbaParameterForNextMessage

ts
thefeedSetRgbaParameterForNextMessage(red: number, green: number, blue: number, alpha: number): void

thefeedSetScriptedMenuHeight

ts
thefeedSetScriptedMenuHeight(pos: number): void

thefeedSetSnapFeedItemPositions

ts
thefeedSetSnapFeedItemPositions(p0: boolean): void

thefeedSetVibrateParameterForNextMessage

ts
thefeedSetVibrateParameterForNextMessage(toggle: boolean): void

thefeedShow

ts
thefeedShow(): void

thefeedUpdateItemTexture

ts
thefeedUpdateItemTexture(txdstring1: string, txnstring1: string, txdstring2: string, txnstring2: string): void

toggleStealthRadar

ts
toggleStealthRadar(toggle: boolean): void

triggerSonarBlip

ts
triggerSonarBlip(posx: number, posy: number, posz: number, radius: number, p4: number): void

unlockMinimapAngle

ts
unlockMinimapAngle(): void

unlockMinimapPosition

ts
unlockMinimapPosition(): void

updateRadarZoomToBlip

ts
updateRadarZoomToBlip(): void

useFakeMpCash

ts
useFakeMpCash(toggle: boolean): void

useVehicleTargetingReticule

ts
useVehicleTargetingReticule(p0: number): void

VIMP developer documentation