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VimpNativesNetshopping

@vimp-mp/types 2.0.1

Interface · GTA V natives API

ts
interface VimpNativesNetshopping

Members

netGameserverBasketAddItem

ts
netGameserverBasketAddItem(quantity: number): { itemdata: number; return: boolean }

netGameserverBasketApplyServerData

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netGameserverBasketApplyServerData(p0: number): { p1: number; return: boolean }

netGameserverBasketEnd

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netGameserverBasketEnd(): boolean

netGameserverBasketIsActive

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netGameserverBasketIsActive(): boolean

netGameserverBasketIsFull

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netGameserverBasketIsFull(): boolean

netGameserverBasketStart

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netGameserverBasketStart(categoryhash: number, actionhash: number, flags: number): { return: boolean; transactionid: number }

netGameserverBeginService

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netGameserverBeginService(categoryhash: number, itemhash: number, actiontypehash: number, value: number, flags: number): { return: boolean; transactionid: number }

netGameserverCatalogIsValid

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netGameserverCatalogIsValid(): boolean

netGameserverCatalogItemIsValid

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netGameserverCatalogItemIsValid(name: string): boolean

netGameserverCatalogItemKeyIsValid

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netGameserverCatalogItemKeyIsValid(hash: number): boolean

netGameserverCheckoutPending

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netGameserverCheckoutPending(transactionid: number): boolean

netGameserverCheckoutStart

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netGameserverCheckoutStart(transactionid: number): boolean

netGameserverClearSession

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netGameserverClearSession(p0: number): boolean

netGameserverDeleteCharacter

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netGameserverDeleteCharacter(slot: number, transfer: boolean, reason: number): boolean

netGameserverDeleteCharacterGetStatus

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netGameserverDeleteCharacterGetStatus(): number

netGameserverDeleteSetTelemetryNonceSeed

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netGameserverDeleteSetTelemetryNonceSeed(): boolean

netGameserverEndService

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netGameserverEndService(transactionid: number): boolean

netGameserverGetCatalogCloudCrc

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netGameserverGetCatalogCloudCrc(): number

netGameserverGetPrice

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netGameserverGetPrice(itemhash: number, categoryhash: number, p2: boolean): number

netGameserverGetSessionStateAndStatus

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netGameserverGetSessionStateAndStatus(): { p0: number; p1: boolean; return: boolean }

netGameserverInitSession

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netGameserverInitSession(): boolean

netGameserverIsCatalogCurrent

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netGameserverIsCatalogCurrent(): boolean

netGameserverIsSessionRefreshPending

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netGameserverIsSessionRefreshPending(): boolean

netGameserverIsSessionValid

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netGameserverIsSessionValid(charslot: number): boolean

netGameserverRefreshServerCatalog

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netGameserverRefreshServerCatalog(): boolean

netGameserverRetrieveCatalogRefreshStatus

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netGameserverRetrieveCatalogRefreshStatus(): { return: boolean; state: number }

netGameserverRetrieveInitSessionStatus

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netGameserverRetrieveInitSessionStatus(): { p0: number; return: boolean }

netGameserverRetrieveSessionErrorCode

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netGameserverRetrieveSessionErrorCode(): { p0: number; return: boolean }

netGameserverRetrieveStartSessionStatus

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netGameserverRetrieveStartSessionStatus(): { p0: number; return: boolean }

netGameserverSessionApplyReceivedData

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netGameserverSessionApplyReceivedData(charslot: number): boolean

netGameserverSetTelemetryNonceSeed

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netGameserverSetTelemetryNonceSeed(p0: number): boolean

netGameserverStartSession

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netGameserverStartSession(charslot: number): boolean

netGameserverStartSessionPending

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netGameserverStartSessionPending(): boolean

netGameserverStartSessionRestart

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netGameserverStartSessionRestart(inventory: boolean, playerbalance: boolean): boolean

netGameserverTransactionInProgress

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netGameserverTransactionInProgress(): boolean

netGameserverTransferBankToWallet

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netGameserverTransferBankToWallet(charslot: number, amount: number): boolean

netGameserverTransferBankToWalletGetStatus

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netGameserverTransferBankToWalletGetStatus(): number

netGameserverTransferCashSetTelemetryNonceSeed

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netGameserverTransferCashSetTelemetryNonceSeed(): boolean

netGameserverTransferWalletToBank

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netGameserverTransferWalletToBank(charslot: number, amount: number): boolean

netGameserverTransferWalletToBankGetStatus

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netGameserverTransferWalletToBankGetStatus(): number

netGameserverUseServerTransactions

ts
netGameserverUseServerTransactions(): boolean

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